BioShock Shouldn't Have Worked

Eurogamer is offering up a couple of choice quotes from Blue Omega designer Jason Minkoff about why "BioShock shouldn't have worked."
"Take BioShock: no frigging way that thing should have actually worked out. Fantastic game, awesome design, and beautiful artwork, but the thing is a damn underwater Steampunk 1930s combo thing. How should that ever have done well?

"But it's a damn good game. They just put their hearts into it and happened to hit the mark. And that's what we're trying to do."