Fallout 3 Previews

No Mutants Allowed has translated and forwarded some of the international coverage of Fallout 3. Here is one tidbit from the Dutch InsideGamer.
Fallout might well be the new Oblivion, both in quality as in sales numbers. It is a game with a fantastic setting, it has a good amount of freedom, fascinating tasks and an expansive combat system. So I am a bit surprised that this game is lagging behind other big games of this year in terms of wishlist. Be quick to fix that, because if we're ever going to use that wishlist to give away games or goodies to real fans, you'll want to be there.
And more recently, Polish magazine CD Action offers some new tidbits.
* The game was quite complete and stable
* It won't be "Oblivion with lasers" - Pete's knowledge of Black Isle games and respect towards them was astounding
* The aim of Vault 101 was to house the best and brightest of the pre-war world. But now, 200 years after the holocaust, no one remembers it...
* It's disappointing that you can only have one companion at a time

* One new perk is mentioned - Exploding Pants, which allows you to plant grenades on your opponents
* Most of the weapons and armors (even power armor and turbo plasma) can be found by in early parts of the game, but they have their disadvantages
* It will be possible to finish the game with a character focused on hand to hand combat or stealth (they call Emil the "maker of the Thief series")
* Every action - discovery, dialogue, combat - rewards us with experience point, which is accompanied by the sound of an old cash register. The Karma system works in a similar way.
* Fallout 3's world is smaller than the one in Oblivion, but less empty
* Fast travel between known locations, no vehicles
* Full day and night system