Ultima 6 Project Progress Update

The guys at RPGWatch have published a screenshot-laden progress report for Archon's ambitious Ultima 6 Project. The article brings us up to speed on some of the classic areas the team has recently added, as well as how the game will compare to Origin's original version:
For those of you who have played the original Ultima 6, and are wondering how close to it U6P will be, WyrdWeb has provided some highlights below, and Zephyr has provided a tentative milestone schedule.

(Most magic spells will be in, but not all. There were some spells that were a bit redundant or with no real purpose. Anything that is useful, with purpose, etc., we are making every attempt to get in and it looks pretty good for the majority of spells from the original.

The Orb of the Moon is in game, and is working, and as we go, more locations will be added. We will do everything possible to make sure locations that are possible in the current milestone (and are authentic moons locations) be added as a destination for the Orb. Keep in mind that the Orb will only take you to a destination you have visited before.

Moonstones can only be buried in their proper locations. Depending on tech, you will either be able to bury them in their proper location and collect them later, OR, you will be able to use them to do what they are intended to do (sorry, avoiding any spoilers for those that have never played U6 or might have forgotten and would rather enjoy remembering again as they play).

Unfortunately, we will not be able to have riding horses or a magic carpet. The balloon will be in, but only as a cut scene. It, as well as the horses and carpet, involve massive tech issues and there are DS limitations. But it is by a number of sheer miracles that Zephyr, Frilly Wumpus, and others, made boat travel possible. Little known fact, Zephyr made the ocean nodes and modified the boat so it could travel along them, as well as other things. Awesome job, Zephyr! And of course, Frilly Wumpus is our resident tech guru and magic man.

Armageddon will be in, of course, that is a must have! All the tech is in place, but we're still working on the SFX - but I don't believe we will have it for the Player to experience until a later milestone. Think of it as something to look forward to.