The Elder Scrolls IV: Oblivion Interview

CVG had the opportunity to chat with Bethesda Softworks' Todd Howard about their latest RPG installment, The Elder Scrolls IV: Oblivion.
Q: What's your favourite quest in the game?

A: I probably have a few favourites. I love the Painter quest from an imaginative standpoint, that you're sucked into this magical painting and you get that five seconds of, 'You gotta be kidding me!' We had a lot of fun with that, re-doing all the textures to make them look as though they were painted.

The other two - I like the quest in the Dark Brotherhood where you get invited to a dare party - kind of an Agatha Christie, kill-everybody type of thing. There are so many ways to do that quest and it isn't a 'run through a dungeon with armour' kind of quest - it feels like something really different. I also like the Dark Brotherhood quest where you have to go back into the prison and kill the guy who's an arse to you when the game starts - we thought of that early in the game.

In the main quest, I like the one where you're in the Imperial City where you're going to get some books - real adventure gaming. I also like the last few quests in the main game where you get these huge battles - they're really cool too.