The Elder Scrolls IV: Oblivion Reviews

A handful of new reviews for Bethesda's The Elder Scrolls IV: Oblivion are now available around the web. The first is at GamingTrend with an overall score of 92%:
The Elder Scrolls IV: Oblivion was slated to be a launch title for the Xbox 360, but was delayed from the original November 22nd launch date to the March 20th release date. It was impossible to predict the level of success that this title would have. While the game does have a few flaws, there is simply nothing else out there like Oblivion. This is your early contender for Game of the Year, regardless of platform.

The second is at HonestGamers with an overall score of 8/10:
In the end whatever edition you choose of the game will be up to you. It all depends on whether or not you think it's the right time. The 360 is bound to get some great games (that aren't ports) sooner or later right

The third is at Console Obsession with an overall score of 10/10:
But the odd bug and slightly suspect inventory system does little to deter at what is a masterstroke in game design. Oblivion is perhaps the best reason yet to invest in Microsoft's new powerhouse and is also a potential game of the year candidate.

The fourth is at Games Asylum with an overall score of 8/10:
It's not functionally perfect by any means, but with so much to experience it doesn't matter a great deal.

And the fifth is at BonusStage with an overall score of 9.5/10:
In the end, Oblivion definitely lives up to its immense pre-release hype and easily turns in a performance equating to one of the select few 360 titles that truly justifies owning the console for. The scale, beauty and immersion of the game's open-ended world is unprecedented, the character creation and progression systems are deep and involving and the gameplay that backs it all up is solid and insatiably addictive. That said, the frame rate pauses and constant load times bothered me a lot. Also, the more I played I couldn't help but feel that the game wasn't exactly a drastic leap ahead of what Morrowind brought to the table a few years back. Now that's not necessarily a bad thing since Morrowind is one of the best RPGs to come out in recent memory, just as Oblivion is now. Nevertheless, after the initial few hours of constant amazement at the game's scope I really didn't feel like I was playing that different of a game in terms of actual gameplay. Again, that's only a mild complaint against what is otherwise a brilliant game.