Auto Assault Developer Diary

IGN PC has published a new developer diary for Auto Assault, in which NetDevil's Dan Russett discusses the game's nasty Ground Zero area. Check it out:
Now the Outposts, in Auto Assault fiction, are essentially old ancient pre-apocalypse military bases, built to help keep the Contamination from spreading beyond this area. They were not built by any of the three races; in fact the Outposts were discovered during their initial incursions into this area. The Outposts are essentially big open forts, with some defensive walls and a cluster of buildings near the middle (with a captureable computer terminal), along with an array of defensive turrets as well as a set of repair pads. If the Outpost is uncaptured (basically "neutral") they will fire on anything in the area, so players must first destroy them (or otherwise distract them) before capture can take place. Once captured, the race controls that Outpost and its defensive turrets. The Outpost can also spawn groups of friendly infantry and give the host other benefits.