World of Warcraft Interview

GamerGod has conducted an interview with Blizzard Entertainment's Shawn Carnes, in which the designer answers several questions about their highly successful MMORPG, World of Warcraft. Here's a taste:
Q: Getting back to a point you hit on earlier, 'Battlegrounds' were introduced into the game not to long ago. How have they been received? Are things going as expected?

A: The initial response is good. People are participating and enjoying themselves. For Battlegrounds to work long-term there needs to be equal buy-in on both sides. There is still some work to be done to have things work as planned and generate that buy-in. There is an imbalance on the servers, with less Horde players than Alliance, and the issue does affect the buy-in for both sides of the equation. We are looking into solutions for this.

The solution is to focus on something that solves any circumstance, not just for one group. You can't focus on just one group situation and come out with a good fix.