The Matrix Online World Merger

Warner Brothers has announced that they will be merging all data from The Matrix Online onto a total of three servers. While they claim that the merger is for the community, something tells me that the game's population just doesn't warrant the financial burden of nine servers:
The Matrix Online is a game that, ultimately, is about community; for that reason we want to see that players can meet easily and join together in-game for fun and friendship. Recently, members of the community have noted that it can be difficult to find other players in The Matrix: Mega City. The current level of population density can limit opportunities for socializing with other players which are such a key part of our worlds.

On August 2, 2005, we will be merging the nine current worlds into three new worlds. This merge should help to increase the number of players on any world at any given time. One world will be Hostile while the other two will run under normal PvP rules. Here is the breakdown of which worlds are being joined together:

Enumerator, Heuristic, Input: Hostile World
Method, Regression, Iterator: Normal World
Proxy, Linenoise, Output: Normal World