Auto Assault Interview

Techgage has conducted an interview with an unnamed developer at Netdevil about their upcoming vehicular post-apocalyptic MMORPG, Auto Assault. Here's a little something to get you started:
Q: What is the character creation and customization like? How many different combinations are possible? City of Heroes impressed us with the vast amount of configuration... will Auto Assault be similar?

A: Although most of your time in Auto Assault will be spent inside one of your vehicles, we wanted to include robust character (avatar) customization. There are multiple combinations that allow for a unique character, so that you'll easily be recognized when on foot in one of the game's towns or cities. Most character tweaking takes place in the head and shoulder area, since this will be the part of you that other players in your group (or '˜Convoy' in Auto Assault) will see as a character portrait.

Then of course, there's vehicle customization. This is where we really went to town, since again this is where you'll be during most of the game, so your vehicle represents who you are. There are many visual options for your vehicles, including '˜Tricks' (external embellishments like fins and cattle guards), '˜Trims' (unique paint combinations and details,) and weapons, wheels and so on picked up as loot or earned as quest items. There will be a ton of ways to visually convey your in-game persona and stand out from the crowd.