Version 1.53D Patch Notes (Test)

Sanya has made the v1.53D test patch notes available on the Camelot Herald. Addressed in this update are several bug fixes (including the item bonus trade window bug, finally), changes to Paladins to make them more desirable in RvR, a new NPC called the Siege Master, and more. Here's a teaser:

    After gathering a year's worth of data, and listening to Team Lead and player concerns, we are lessening the experience point curve between levels 40-45. Under the current system, from levels 1 to 40, the time-played per level slowly increases. At level 40, time played increases dramatically and remains the same (give or take) from 40 to 50. We had intended a smoother curve from levels 40 to 45 to "ramp up" to levels 45 to 50 (which we intended to take a long time). In order to compensate for this, we've reduced the number of monsters you will need to kill between levels 40-45 - you'll still get the same amount of experience points per kill, but you'll need to kill fewer monsters each level.