Word from inside the Pack

ShadowBane Warcry put up an article writen by Vosx about the battles of good and evil, or lack there of, in the upcoming MMORPG Shadowbane. Here's a sample of the article:

    In every other game to date, playing the Pk or the Evil guy was not only more fun, it was more rewarding in terms of items, money, and straight out intimidation. Playing good was not HARD, it was damn unrewarding. Furthermore, to fight the bad guys it was damn expensive and by moral code or game implementation the good guys had to go about a slower, more deliberate method or collecting gold,items and so forth.