SKALD: Against the Black Priory - Freymark and the Outer Isles

With Scape-IT's old-school RPG SKALD: Against the Black Priory looking to get some additional funding through Indiegogo, we're treated to this massive developer blog post that talks about the history, politics, economy, people and factions of the game's Freymark region and its surrounding areas. This information is presented in a way that allows you to run a SKALD-themed pen and paper campaign, if you so desire.

Here's an excerpt to get you started:

Factions of the Freymark

THE GALLIAN EMPIRE

The Imperial ruler of the Freymark is the High Wizard, Othonaric. He rules from the Imperial Citadel in Adler’s Helm and answers only to the Emperor himself.

Though he has lived an unnaturally long life, the high Wizard is secretive in the extreme and little is know about him. His total disappearance from public life lately, has even led to rumors that he is in fact dead and has been so for years.

The Imperial garrison in Alder’s Helm is well trained and equipped but relatively small. If it comes to war it will not be able to hold the city for long against the armies of the Thanes. The city also has a contingent of the “Order of the Silver Knights”: An elite knightly order tasked with exterminating wild and unchartered magic-user.

Though Imperial support is vaning in the Freymark, there are still large groups of loyalists in Adler’s Helm, and to a degree, in the Mark. The loyalists believe that the Freymark must remain part of the Empire and that the Thanes’ uprising is an act of high treason.

THANES AND THE FREYTHEN

The Thanes of the Freymark have united under the banner of Queen Erryan of Hawkwind. She rose to become first among the Thanes following a short but bloddy internal power struggle and has begun using the title “Queen of the Freymark”

What internal animosity may have existed between the Thanes, has put aside (for now) as their holds in the Hinterland have begun preparing for the coming war of independence.

The Thanes have broad support among the population of the north from the political movement known as the “Freythen”. Freythen are nationalists who see the Empire as an oppressive, occupying force who must be driven out so Freymark can gain sovereignty.

ROVERS

“Rovers” is a term used for the increasingly large group of people who shun society to live deep in the wilderness in an attempt to escape the harsh taxation and brewing war.

Whole communities exist, either in small hidden farmsteads or as nomadic groups, subsiding on what nature has to offer whilst waiting for the coming storm to pass. Rovers are considered bandits and outlaws by the Empire and disloyal cowards by the Thanes and perhaps not without good reason: As hunger sets in, some groups of rovers may certainly turn to highway-robbery and theft to survive.

THE TRADEWIND MERCANTILE LEAGUE

The Tradewind Mercantile League is a powerful, private merchant league that has taken root in the Empire. Renown for it’s cadre of magically enhanced navigators, excellent ships and private army, the league is said to be powerful enough to rival entire kingdoms, and perhaps, even the Empire itself.

In general the league is distrusted and despised, but the factions of the Freymark are both fully dependent on them: The Empire for shipping supplies into Adler’s Helm and the Thanes for giving their goods a rout onto the greater trade market.