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Last year we learned that Mathieu Girard, one of the co-founders of Amplitude Studios (the creators of the loosely connected “Endless” series), had started a new studio in order to work on tactical role-playing games. That studio's first project has now been unveiled. Entitled Solasta: Crown of the Magister, the game will be based on the Open Game License for the 5th edition of Dungeons & Dragons. You can learn a thing or two about it on the official website.
According to the announcement, Solasta will feature a unique fantasy setting, custom 4-character parties, tactical turn-based battles, and dynamic environments. More importantly, the game promises to stick closely to its tabletop roots and among other things it can already boast a proper light and darkness system, as well as climbing and flying mechanics.
The game should be making its way to Kickstarter in the near future, but for now, we can check out the official animated trailer:
And watch this introductory developer diary that shares a good deal of pre-alpha footage:
Here's an overview of the game's features:
AN EPIC TEAM ADVENTURE
Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again.
Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Breathe life into your heroes, and see their personalities reflected in their dialogue. Tailor your squad to your preferred strategy and maximizes your party's abilities. The choice is yours.
DISCOVER A MYSTERIOUS & DYNAMIC WORLD
Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Some enemies have darkvision, some may flee from your torch... Successful adventurers will learn to use it to their advantage.
Fight monsters in squad-level, turn-based, tactical combat. Solasta's dynamic environment offers some interesting tactical options. Bridges can collapse, leaving enemies stranded and vulnerable. Walls and columns can be pushed over - on top of your foes, if you do it right. The world is your playground.
PREPARE TO THINK IN THREE DIMENSIONS
The dungeons in Solasta are more than flat game-boards. Climb, jump, or fly around obstacles. Evade or surprise foes from above or below. Push them into chasms or drop things on their heads. Position yourself on high grounds to start the fight with an advantage.
Size also matters. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Take advantage of the environment to find cover suited to your own size.
Watch out, though - the monsters are also thinking vertically.
TRUE TO THE TABLETOP
Based on the 5e ruleset of the world's most popular tabletop RPG, Solasta: Crown of the Magister brings back the thrill, tactics, and deep storytelling of tabletop games.
As you play, you'll feel yourself reaching for your dice and miniatures. It's time to dive into the world of Solasta. Roll for initiative!