Rune Development Update - The Journey Continues

Last month, Human Head Studios held a closed beta for Rune, formerly known as Rune: Ragnarok, where they gave their players a taste of the viking-themed action-RPG's open world, sailing, and more. Now that the beta is over, and the next one is already on the way, the developers have put together this update, where they talk about the latest improvements to the game and their plans for the nearest future. Check it out:

Our voyage into Closed Beta was as bountiful as it was bloody. Community members from all realms convened on Midgard to battletest the lands and destroy their enemies. Over the past few weeks, the team has poured their blood, sweat, and tears (yes, Vikings cry) into Rune. August will be filled with big announcements, more playtests, and action-packed updates. Later this month, brave warriors will once again set foot on Midgard and see significant updates including;

AI Enhancements
Our AI has been overhauled with a wider arrange of attack options (including lunges and jump attacks), the ability to dodge and block incoming attacks, the power to harness Rune abilities, and an arsenal of weapons that can be switched mid-fight. If you weren’t playing with friends before, you’ll want to during the next battle.

Combat Improvements
Towards the end of Closed Alpha, directional attacks and combos mimicking Rune Classic were added. Now, dodges will function similarly to Rune Classic (meaning you can attack during a dodge and dodges won’t cancel attacks). We’ve also improved combo button press timing, improved weapon hitboxes, adjusted animation speeds, and made combat feel much smoother by reducing rubberbanding when playing online.

Clans
Your Viking prayers have been answered and the next battle will include a clan system. Group up with friends to take down the biggest enemies or attack rival Vikings without dismembering your friends in the process. (We see you Rune Classic fans.)

Stability
We’re always working on fixing bugs, improving server stability, and optimization. Expect to see significant ship stability improvements during the next battle – sail around Midgard to your heart’s content. (Providing you find the resources to craft your ship.)

We’re excited to continue building this game with you. We’ll announce the next battle as soon as we’re ready to get your feedback on some of our new features (a new UI, maybe?). Stay up to date with our development by checking us out on Facebook, Instagram, Twitter, or signing up for our newsletter. I think we still have some beta keys laying around…