Starpoint Gemini Warlords Content Update 1.600

A new content update is now available on Steam for Little Green Men Games' 4X/RPG Starpoint Gemini Warlords. The update offers an overhauled interface for those playing the game in 4K resolution, adds two classic ships from Starpoint Gemini 2, makes the game more stable, and brings some quality of life improvements. Additionally, you can currently pick the game up at 50% off on both Steam and GOG.

A few paragraphs about the latest update:

Hello Captains and happy Black Friday!

It's the middle of Steam Autumn sale, and LGM Games is working hard on Starpoint Gemini Warlords updates.

We have grabbed the best suggestions from the community wishlist, and squeezed them into this sizable update which brings a myriad of content.

For starters, the icons in the game look rather tiny on 4K screens, and the community complaining about that part is completely right. Starpoint Gemini Warlords unfortunately doesn't have scalable UI, which is a real and understandable issue. This update brings overhauled user interface, which is now clear and easily readable on those massive 4K screens.

Two completely free ships from Starpoint Gemini 2

Moving on, we are bringing two ships from Starpoint Gemini 2 completely for free. Community wishes have been granted; Myrmidon and Bishop are coming to Starpoint Gemini Warlords, and can be bought at Concordia!

But wait, there's more!

We have browsed through the discussion boards on Steam, and marked several really good ideas, that can help regarding more fluid gameplay.

Starting from the basics, we've added more optimizations into the code which leads to less crashes and happier Starpoint Gemini Warlords players.

One of the most popular wishes among the players was to add a distance on Quick Scan feature, and several additional hints. Those new features help in terms of better orientation in the game world, and offer better information regarding the target.

Last but not the least, the zoom feature in the map has been tweaked. The map zoom doesn't reset itself when player re-enters the map, which saves time (and nerves).

Thank you for your attention, and safe travels!