Forged of Blood Events and Soundtrack Update

The developers at Critical Forge, operating on a shoestring budget after their Kickstarter campaign for the tactical RPG Forged of Blood has failed, have still managed to attend several industry events lately, namely Game Prime Asia 2017 and PopCon Asia 2017. The currently available build of Forged of Blood has seen positive reception there, and even won some awards. As a result, the game will be presented at the Tokyo Game Show later this year.

In the meanwhile, the developers share a new music track that serves to reassure us that even though the game's soundtrack budget got cut, its quality didn't take a hit. Check it out:

And here's an excerpt from the dev blog post:

Hey everyone,

We wanted to do a quick check in this week to update everyone on the events we’ve been going to and are planning to go in Asia. While our event and marketing budgets have be severely depleted, we have been very honored to have been invited by a couple game events here in Jakarta. (Huge thank you go out the people at BEKRAF (the Indonesian Agency for Creative Economy), AGI (Indonesian Game Association), and Duniaku.net for graciously hosting us.) We did an update for the Kickstarter backers a couple weeks ago that does go into a little bit more detail than we do here if you want to read it: https://www.kickstarter.com/projects/criticalforge/forged-of-blood/posts/1889422

Our first local event this year was Game Prime Asia 2017 where we demoed an updated build and ran a couple stations for people to play. We featured five maps and all nine weapons, with two AI archetypes for each and were so pleased with the reaction we received. So, imagine our delight when we were then invited to be a part of the ARCHIPELAGEEK booth at PopCon Asia 2017 a week later. ARCHIPELAGEEK, to our worldwide audience is a collection of Indonesian game devs that were curated by BEKRAF and AGI – and we are really quite honored to be in such fine company.

Both events really wore us out, but being able to see the public reaction to our game is well worth it. Oh and the cherry on the cake: we got us a shiny new addition to the office! (We won the Most Anticipated Game Award at PopCon Asia and the trophy has an LED screen on it which unfortunately gets washed out in the picture.)

With back to back events under our belt, we were again surprised by the invitation to go to the Tokyo Game Show this year, again as part of the ARCHIPELAGEEK booth sponsored by BEKRAF. We’re still figuring out a lot of the details and we’ll post details here as we get them, but suffice it to say that Forged of Blood will be making a debut appearance in Tokyo in September! We’ve got a bit of chasing to do with just a month left to the event, but our biggest target is to get some of our spell-casting archetypes implemented for showcase.