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I'm not sure that any of us are suffering from a shortage of role-playing games to play at the moment, but if you've managed to chew through every title that interests you and are looking for something new to occupy your time, this set of isometric action RPGs on Kotaku might give you some ideas. Two such classics:
While Westwood's Nox doesn't have random dungeons, the storyline is different for each of the three character classes, even if the main plot is the same (a young guy from Earth is pulled into a fantasy world, filled with necromancers, and has to return home). Besides that, it's a fun, fast-paced hidden gem that was overshadowed by other RPGs in its time, but even now it's absolutely worth a playthrough.
Titan Quest (2006) - Titan Quest: Immortal Throne (2007)
Following Diablo II's release in 2000, an insane amount of clones and similar games came out. Some of them were bad, some were mediocre, but Iron Lore's Titan Quest, and its expansion Immortal Throne, were just as good as Diablo. The only drawback is the lack of randomized maps, but otherwise, its mastery system offers dozens of classes to play, we've got really satisfying boss battles, a setting with an ancient mythology theme (Egypt in Act II for example is quite memorable) and something all ARPGs should have: ragdoll physics.