An Elder Scrolls Legend: Battlespire Retrospective Review

The folks at RPG Codex has been spending some time with Battlespire, Bethesda's spinoff to The Elder Scrolls series, prompting them to dole out a retrospective review that lands with more scathing than glowing words for the 1997 title.  I'll leave you with one of the final paragraphs to give you an idea of what to expect:

So, I've slammed this game and now it's time I wrapped up this review by reiterating and highlighting some of its good points. First, the dungeon levels are very well designed. When you discover some hidden item or switch the rewards feel earned. Sometimes the levels are set up to give the advantage to your enemies, with ranged attackers on raised platforms overlooking areas that you have to traverse. Second, the game has more cerebral puzzles than the other Elder Scrolls games, with challenges such as deciphering daedric glyphs. Unfortunately, some of these puzzles are broken. For example, there are raised platforms that the designers forgot to add a way to reset if you slip off of them. But hey, it's a Bethesda game, so the bugs are part of the experience, right? Finally, the pixelated breasts are quite nice. I actually got caught by a seducer who was flirting with me, and allowed myself to 'play' with her, then found that my health had been drained. This game knows my weaknesses. The ending is pretty titillating also, but I won't get into spoilers. Let's just say that this is the last Elder Scrolls game to be so sexually charged, at least until modders 'fixed' the last three.