Styx: Master of Shadows Interview

The editors at GamingBolt have doled out an interview with Cyanide Studios' Camille Lisoir, during which the project manager fields several different questions about their forthcoming stealth-focused RPG, Styx: Master of Shadows. A couple of questions and their answers:

Rashid K. Sayed: Roughly speaking, how many hours of gameplay are we looking at here?

Camille Lisoir: It depends on how you like to play whether you like to race to the finish or take your time. On average, it should be around 15 hours of gameplay to complete. There is scope for replayability. For example, you could repeat maps in order to complete different challenges, such as getting through without killing anyone, or finishing a mission as fast as possible. You can also search for collectible objects to complete your collection!

Rashid K. Sayed: Is the game going to broken down into a bunch of episodes or will they take place across different locations separated by load times?

Camille Lisoir: You'll progress step by step in the Tower of Akenash discovering many places like high-quarters of the tower (embassy, library, airship docks, etc.), the military area (prison, laboratories, etc.) or the bowels (sewers). We did everything possible to make the transitions fluid.