The Witcher 3: Wild Hunt Interview

N4G alerts us to another interview regarding CD Projekt RED's The Witcher 3: Wild Hunt, and this time the Q&A spews forth a variety of information from an unnamed team member. Here are a couple of question examples:

How does the combat system compare to that of The Witcher 2: Assassins of Kings? Is dual-handling in? Also, will Geralt learn new signs (a.k.a. magic powers)?

Yes, Geralt will expand his Sign pool every Sign will now have an alternative form. For example, AARD can be both a directional attack and an area of effect attack that can hit multiple opponents. The combat system is way more fluid and responsive now each sword swing equals one button press, so you can chain combos the way you like and develop your own tactics for various monsters and enemies.

Besides hunting all manner of beasts, what other (side) activities can Geralt participate in?

Adventures! There's so much exploration in the game that players will never find themselves bored or not knowing what to do. We've got over 100 hours of gameplay (50 hours of the main story arc and about 50 hours' worth of side quests), we've got sailing, you can fistfight in taverns.