The Elder Scrolls Online PvP Editorial

The Elder Scrolls Online isn't even out yet, but that hasn't stopped MMORPG.com from writing up a short article discussing some of the announce design choices in the upcoming game. The article covers the upsides and downsides of the game's PvP combat.
As I said above, I'm pretty excited that a lot of the folks who once worked on Dark Age of Camelot's RvR are heading up the team working on Elder Scrolls Online AvA. Brian Wheeler was one of the ingredients that made the magic happen in DAOC. He was also part of the WAR team, but we can't put that game's failings on one man's shoulders, so we'll just sidestep it and chalk it up as a learning process. At least we know ESO will have three factions as opposed to the inherently broken two.

By all means, the core team of ESO is a veritable who's who of classic MMO PvP with Paul Sage, Matt Firor, and Wheeler leading the pack. But one has to wonder why they'd decide to keep Cyrodiil cut off from the rest of the world when it comes to PvP. Why not allow the other regions to become part of the fight, even if in a minor way? The answer, I believe, is twofold. We can whine and moan all day about how we won't be storming into Skyrim to assault the Nords but there are some fair reasons as to why it won't be possible in ESO.