Divinity: Original Sin Kickstarter Update #30, $780,994 and Counting

You might have noticed I ran out of creative ways to say that a new update for the Divinity: Original Sin Kickstarter campaign has been released a while ago, and that's because in these last few days the campaign has picked up pace, both in terms of funding (the companion stretch goal has been reached thanks to the combined sums of Kickstarter, Paypal and the RPGCodex and RPGWatch fundraisers) and of updates.

The latest covers companions (again), the editor (again), physical add-ons now being available to digital tiers, and a few more things. Snip ahead:
Physical Add-ons For Digital Tiers Now Possible!

Feel free to browse our physical add-ons, pick the ones you like and add their cost + shipping to your digital pledge!

  • Shipping within Europe: $10
  • Shipping to the rest of the world: 15$


In Closing

We can't believe how fast the pledge counter is going. To be honest, while we dreamt of it, we never expected that we'd even have a chance of reaching the NPC schedule stretch goal. Now it looks like during the final countdown, it could actually happen, though it'll still require a mad end-rush. One thing is sure - if we make this stretch goal, we'll need extra room in the office! I wish I had a crystal ball.