Legends of Dawn Kickstarter Campaign Update #5, $20,884 and Counting

Now that Dreamatrix's Legends of Dawn Kickstarter campaign has surpassed $20,000 and is just over $4000 away from the goal (with 13 days to go), they've put together a fifth update to provide more insight into the game's crafting and skill systems. A sampling:
Crafting is the part of the game that allows you to create your own items. There are 7 crafting skills you can use for crafting:

- armorsmithing
- cooking
- herbalism
- jewelcrafting
- leatherworking
- metalworking
- weaponsmithing

Each of these skills is used to create items of specific type. As you develop your crafting skills you will unlock more and more items that you will be able to create.

Each item is crafted from basic resources. Resources are either found or gathered during the gameplay. Found resources are those that can be found in itemholders such as chests in dungeons, or bought from merchants in town. Gathered resources are those you can harvest or gather using skills such as mining or lumbering. There are also many resources that are dropped by defeated monsters. Items such as leather, skins, fur, meat and bones are very often found when fighting various dangerous creatures. Using wood, metals, leather, jewels, herbs, bones and other resources you will be able to create various items such as armors, weapons, potions, jewelry and so on.

As you craft more items, you become more proficient in creating items of that type. First few swords you create will no doubt be weak common swords. However as you craft more of them you will be able to create first stronger swords, and then magical swords. This is where the true power of crafting system comes to play. The greater your skill level, and more items you have crafted so far, greater the chance will be that you will craft extraordinary weapon. Same goes for armors, magical jewelry, magical potions and other items you can craft. Using crafting you will be able to create many magical items that are extremely rare or never found during the gameplay.