Drox Operative Review

RPG Codex is offering their own tentatively positive review for Soldak Entertainment's Drox Operative. They essentially recommend this as the most polished Soldak game so far, while also noting that at its heart it's still a hack'n'slash title:
Overall, I enjoyed playing Drox Operative - especially experimenting with different ship builds and trying out all the different weapons this game has. There never was any moment where I thought the game was amazing, quite the contrary - sometimes its shortcomings became all too apparent after a long gaming session (such as the relatively slow movement speed considering the size of the gameworld, the lack of enemy variety, and a very unstructured difficulty/level progression), but for some reason, the game managed to keep me on my chair for hours at a time. I start a session to play a little, and suddenly, three hours are gone. I blame it on the fact that it's a rather solid ARPG that attempts something that has never really been done before - putting the player into the world of a strategy game with competing factions and letting him interact with them in any way he likes.

I can heartily recommend this game to everyone who played and enjoyed any of the previous games by Soldak Entertainment. The basic principle is the same - a Diablo-like with a twist - and this is their most refined offering yet. If you enjoy Diablo-likes in general and want something that brings fresh ideas into the genre, you cannot go wrong with this, either. Anyone else should just try the demo and decide for themselves. It's a very solid game that tries something new, but it's nothing groundbreaking or breathtaking. It definitely is a much-needed breath of fresh air and shows that genre-mixing RPGs with strategy games can lead to very interesting results.