Unfortunately, this game came with a fair share of bugs and annoyances. As the story is mainly told through text, some of the English translation from Russian are a bit off, but can yield some funny and enjoyable banter. I encountered a boss battle that appeared to have ended my play as it kept crashing my game before the final blow. I somehow managed to work around this by gaining another level before fighting him again, as if there was a level check or something involved. The camera can also be tricky, as the angles provided do not always show everything on the map, and you may find yourself surprised by an army that attacked you from behind a tree that would have been easily avoided had the camera been tilted differently. And lastly, everything in the environment is clickable. That means if you are clicking to run down a path, and you accidentally click the top tree in front of the path, your character will attempt to run to where you clicked… at the top of the tree. This becomes even more frustrating when trying to outrun a strong enemy army that’s hot on your trail.
At $29.99, King’s Bounty: Warriors of the North is a fun tactical romp through the land of Endoria, but suffers from some predictably repetitive elements and annoyances that keep it from being a really great game.
For those new or those that have followed the KB franchise since the 90s, King’s Bounty: Warriors of the North is a must have. Its hexagonal turn based combat coupled with the strategy and tactics needed to quell hordes of undead have raised it up my list of fleshed out titles. With the variety of options, difficulties, and army diversity available, it will suck hours, days, weeks of your life away with blissful memories.
I admit to looking down my nose at the King’s Bounty series before playing it. There was a certain element of 80s metal album artwork that I found worrying. It had the feel of something made by people who were too close and too enthralled with their own work to do any quality control. It looked a little like an inside joke. It turns out that it’s more like the kind of fun that you have when you don’t worry about who’s watching, like playing with Legos or singing in your car. But, on top of that, it’s a really, really good game. So it’s like playing with Legos and making a scale model of the Eiffel Tower, or a professional opera singer singing in the car.
Alright, maybe those analogies were stretched a little thin, but the point is that Warriors of the North is a really fun game that looks a little goofy but is worth the hours and hours of unproductive time you will spend with it. It’s good enough that I’m inspired to play older games in the series. It’s easily good enough to recommend.