- Category: News Archive
- Written by WorstUsernameEver
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Here are the changelogs:
Update v1.1.1 (Released 10/11/2012)
Update v1.1.2 (Released 10/17/2012)
- Modified profile behavior to prevent possible data loss.
- Prevents data instability when launched with unsupported commands.
- Fixed player first-person arms appearing too far up or down the screen when in horizontal/vertical split mode.
- Fixed players losing ammo when reloading a savegame with max ammo and a stockpile relic equipped.
- Fixed the vendor UI sometimes showing a count of 1 less item in the player's backpack than is actually there.
- Fixed fast travel stations from downloadable content sometimes disappearing when loading a saved game.
- Fixed players getting stuck in a white box when two people try to travel at once and one is in a vehicle.
- Allowed players to trade with each other when at maximum backpack capacity if they're trading the same number of items with each other.
- Fixed clients sometimes losing access to fast travel stations unlocked during co-op progression.
- Fixed the favorite/trash icons on inventory items sometimes disappearing when scrolling the inventory list.
- Added safeguards against the game getting stuck on a 'Saving...' prompt when a client with a splitscreen player saves and quits the game under specific rare circumstances.
- Fixed the "has abandoned your struggle!" message sometimes appearing with no player name.
- Fixed mini-map fog-of-war sometimes not uncovering correctly when first loading a saved game as a client.
- Fixed co-op players sometimes spawning at different places after a level transition.
- Fixed an error that could sometimes occur when trying to join a game where the host had recently returned from a downloadable content area.
- Fixed an error where clients would sometimes see certain weapons firing in incorrect directions.
- Fixed a blocker in the "Do No Harm" mission and repaired users already affected by the bug.
- Fixed an issue with savegames sometimes causing the game to stutter / freeze and repaired saves already affected by the bug.
- Made the user's inventory not jump to the top of the list when using a customization item.
- Fixed a bug with shields that reduce the player's maximum health not displaying the amount of health reduced on the item card.
- Fixed a bug where some challenges would sometimes re-complete levels 1 through 5 over and over again, granting the user additional ranks and tokens.
- Enemies affected by a Siren's Thoughtlock ability may now be damaged by other players.
- Fixed an issue where players could sometimes lose their third and fourth weapon slots. Characters who have already lost these slots will be repaired the next time they are loaded.
- Fixed an issue where players were sometimes unable to pick items up after another player had bulk-picked-up a nearby item.
- Fixed an issue where players could occasionally be unable to connect to one another if one of them had recently been in DLC that the other doesn't have.