Grim Dawn Post-Funding Update #17

For his first major update since the game reached and ultimately smashed its funding goal, Crate Entertainment's Arthur Bruno outlines the timeframe we can expect to see our game keys (7-10 days), pledge rewards, alpha/beta access, and further development milestones.
We've gotten a few emails from people wondering when they will receive their game keys. This is going to take a little time. We can't begin to process and send out keys until we receive the final backer report from Kickstarter. After the project ends, Kickstarter / Amazon continue to try to collect payments from pledges that had failed payment transactions. This will go on for 4 more days. Then shortly after that, we should receive the final backer information and can begin processing the keys.

We expect we'll be able to send out keys in 7-10 days. We will send out an update to let you know once the keys have all been sent out. So, until you see that update, you don't have to worry about not receiving a key. If there are any people missing keys after that, we'll work with you to get it all straightened out, so don't panic.

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I've already had a couple people asking me to release another status update on the game but, you have to understand, we've been putting a lot of energy into the KS campaign over the past month and we don't even have the money yet from it. Some progress has been made on sounds, animation and programming but, we're still just two guys with a little part-time help, who have also been running a KS campaign. So, beyond a successful KS project, there isn't a lot of tangible work to show yet.

The purpose of the KS campaign was to help accelerate development but it is going to take some time for the effects of our funding to... take effect... I'm currently working out arrangements to bring more people on full-time. Because we've exceeded our goal, we'll be able to hire some additional people too, so I'll also need to post some job opens and start interviewing people. We're also starting to get the ball rolling on additional contract work and we're attending to all the KS related details of preparing to send out keys and responding to emails. On top of all that, Rhis and I are back to frantically working away on the game. I'm doing a bunch of work to connect and flesh out the regions just beyond the starting area, so I should have something to show on that front in a couple weeks. A lot is happening right now but it will take a few weeks before it starts to bear fruit.