The Age of Decadence April Update

We already have posted about the new and improved public beta build for The Age of Decadence, which makes up for the most important news item of The Age of Decadence's April update, but there's still some other interesting stuff in it, like this excerpt on how the pre-orders money is helping with development:
We'd like to thank everyone who has pre-ordered the game. We got 245 pre-orders to-date. It's not Kickstarter-level of support, but every bit, every pre-order counts. We'll put the money to good use and produce more content for the game.

Now our animator will be able to do what he simply didn't have time for before, being too busy working full-time elsewhere. For example, those who follow the game know that we have (stone guardians) in the game. Originally, they were supposed to have 4 arms (anyone's old enough to remember the Golden Voyage of Sinbad? Granted, the statue of Kali had 6 arms but the principle is the same), but it required a different skeleton and different animations and the part-time nature of the project didn't leave much room, especially for characters you only run into twice. Now that we have some money to buy time (basically), we can breathe some life into the wasteland, making it a more memorable and interesting experience.

I don't want to do the Kickstarter thing here and say (raise that much and we'll add this or that), but you can rest assured that every penny we get from the pre-orders will go toward making the game better.