Kingdoms of Amalur: Reckoning Weapons & Armor DLC Released

It seems a bit odd to me that this was patched into the game without any sort of official notification or changelog, but I figured many of you would like to know that a new update was sent out for Kingdoms of Amalur: Reckoning across Steam, Origin, Xbox Live, and the PlayStation Network late yesterday that adds the availability of a new Weapons & Armor DLC. Steam and Origin bundle them all together for $4.99, while Xbox Live and PSN feature them as separate Might, Finesse, and Sorcery packs for $3 a piece. Here's what that money nets you:
Sorcery Bonus Pack

Equip your hero with a unique selection of Sorcery-enhancing gear. Includes the unique armor set "Pensive Robes", a unique talisman, and three unique weapons to boost your magic attack damage, magic resistance, and mana regeneration skills.
i. The Valley Robes
ii. The Valley Cowl
iii. The Valley Handwraps
iv. The Valley Shoes
v. The Truth (Shield)
vi. The Flame (Staff)
vii. The Song (Chakrams)
viii. The Field (Sceptre)

Finesse Bonus Pack

Equip your hero with a unique selection of Finesse-enhancing gear. This pack includes the unique armor set "Imminent Armor", a unique shield, and three unique weapons to boost your critical attack damage, evasion, and stealth skills.
i. The Running Man Armor
ii. The Running Man Hood
iii. The Running Man Gloves
iv. The Running Man Leggings
v. The Running Man Boots
vi. The Moon (Shield)
vii. The Wind (Fae Blades)
viii. The Night (Daggers)
ix. The Hunter (Longbows)

Might Bonus Pack Equip your hero with a unique selection of Might-enhancing gear. Includes the unique armor set "Vigilant Mail", a unique shield, and three unique weapons to boost your damage resistance, health, and attack damage.

i. The Guardian Cuirass
ii. The Guardian Helm
iii. The Guardian Gauntlets
iv. The Guardian Chausses
v. The Guardian Greaves
vi. The Mountain (Hammer)
vii. The Tower (Shield)
viii. The Beast (Longsword)
ix. The Forge (Greatsword)