Neutral Alignment Rewards Coming to Star Wars: The Old Republic

Thanks to this conversation with game director James Ohlen on PC Gamer, we now have confirmation that Star Wars: The Old Republic will be getting loot vendors and other rewards for those players who take a neutral path through the game rather than going full Light or Dark Side. I'm more than a little surprised that they didn't think this was going to be an issue prior to launch:
(We knew with the light side/dark side system that there would be an urge, especially for min maxers, to go completely light side or dark side. It happened in Knights of the Old Republic back in 2003. We knew it was going to happen,) said TOR's game director, James Ohlen.

(We have a system for people who want to stay more in the middle. But that's something coming up in a later release,) he continued.

(It'll let you play a (Gray Jedi). Basically you don't need to go to the extreme to get rewarded. You can have a different playstyle. We like to call it the (Gray Jedi) playstyle. That's coming in a future piece of content.)

I'd have been a good boy if it wasn't for the sweet, evil loot.

It even makes sense within the lore. James says that Bioware never intended to restrict player's options with the exclusive items.

(We don't want to force people. We were careful about the rewards for Light Side and Dark Side as well. We don't want to make them too impactful on the endgame because it would mean players wouldn't be allowed to join an Operation unless they were absolutely Light Side and or Dark Side. However, once we get to the next stage of our light side/dark side system, you'll see the rewards. Light Side, Dark Side and the grey items will all get more powerful.)