Kingdoms of Amalur: Reckoning Destiny Card Profiles, Continued

Seven more destiny card profiles have been added to the Kingdoms of Amalur: Reckoning Facebook page, and that means their associated artwork has been added to our image gallery to match the descriptions offered below.  It'll be interesting to see if there's a cap on the total number of destinies one character can have:
Adventurer

As an Adventurer, you are experienced in all forms of combat and exploration. You are well accustomed to the shadows, wielding the arcane, or trading blows in a melee. Because you are used to life on the road, you are tougher than the average denizen of Amalur.

Disciple

The sometimes fragile appearance of a Disciple masks a deadly assortment of skills that are usually employed from a safe distance. With this Destiny you excel at dealing elemental damage and piercing an enemy's armor.

Guardian

With this Destiny you are able to engage in melee and convert any force used against you into your own magical energy. You are naturally resistant to harmful spells, and transmute a portion of damage sustained to your own mana pool.

Hunter

More successful Rogues style themselves as stalkers of dangerous prey. Stealth, ranged attacks, and targeting with anatomical precision more often translates into attacks of critical damage.

Seer

Because of their attunement to mystical energy, Seers naturally replenish their reserves of mana and continue to develop the power of their spells. With this Destiny, you are an adept spell-caster able to teleport short distances with the Blink ability.

Soldier

From the Alfar military to human armies, the experienced Soldiers of Amalur excel in close-quarters fighting. With this Destiny, your brutal attacks carry an added weight to stun your opponents.

Warden

As a Warden, you deal additional damage with both ranged and melee weapons. You also inflict critical damage more often by striking at your enemies' weak points.