E.Y.E: Divine Cybermancy Reviews

We have another small batch of reviews for Streum On Studio's cyberpunk indie FPS/RPG E.Y.E: Divine Cybermancy, the reception of which has been mixed so far, starting with GameFront, 80/100.
Overall, E.Y.E. makes you wish more developers really went for broke with their games. It doesn't all work and it hardly makes sense, and you might struggle to learn to play, but damn is there a lot of cool stuff to do. It's possible to sink hours and hours into the game exploring all its nuances, progressing your character, finding new ways to fight and complete missions and exploring the game with friends. Many players will get multiple playthroughs out of E.Y.E. as they explore its possibilities others will get through the game never knowing half of what could have been. Not everyone will love it, but I can't think of a game that has ever done more with a $20 price tag.

It's games like E.Y.E.: Divine Cybermancy that remind us how incredible PC gaming can be. It's worth the cost of entry just to see an uncompromising game from a team that just did everything they wanted with it.

Co-Optimus offers one of their customary co-op-focused reviews, awarding a 3/5 to both the game in its entirety and the co-op mode:
All in all, E.Y.E. is an ambitious game despite its notable flaws. Some patches could likely clear up a lot of the technical issues, but I'm doubtful that much will be done to address the lack of guidance given to players. Some will likely find this lack of explanation to be exciting and a return to a more (hardcore) time in PC gaming. Others will probably become too frustrated with it to play beyond the first several minutes. If you think you fall in the former group, E.Y.E. may have a whole lot to offer you if you can overlook some of the hiccups.

Finally, GameTrailers has one of their video review pods, the score being 6.7/10.