Dungeons of Dredmor Blog Update

Gaslamp Games' Nicholas Vining has penned a short post on his blog with some updates regarding the upcoming Dungeons of Dredmor, which is now very close to release. Fixes, Steam leaderboard and achievements and permadeaths are all discussed. Here's a snippet:
Dungeons of Dredmor is coming in between four or five days, depending on your time zone. If you want to see some Video Footage of people Playing Dredmor, you are encouraged to check out the fabulous M and B Games Dredmor video-tutorial-ography: Part 1, Part 2, Part 3, Part 4, and Part 5. Also, let's not forget the ferocious videography of Paul Soares here.

So what have we fixed between our Gold Master Candidate and now? Well, honestly not all that much. Most of our work has been on prepping for launch, and we also took a modest, slightly less than Notch-sized vacation. Now that we're back on the game, we're looking forward to adding exciting post-release content and making this thing better than ever. We have started the mod work, but it doesn't look like it will be done in time for our release; we will roll this into the game as soon as possible. Mod support, it turns out, is one of those difficult things to get working perfectly; in particular, it's causing a great deal of trouble with the save games.

We did, however, add some fun stuff. First off, permadeath now works. If you die, we actually delete your save game! Mwa hah hah. By contrast, non-permadeath now works very well as well. You can save your game wherever and whenever you want, and it's always there for you to carry on if you get slaughtered. Just remember to save as often as you feel that you can.