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Companions: Kaelyn
Name:

Kaelyn the Dove


Personality:

Half-celestial neutral good cleric

Starting Ability Scores:

14 STR, 16 DEX, 16 CON, 12 INT, 28 WIS, 18 CHA


Location:

You'll find Kaelyn contemplating a gate in the Death God's Vault, located in Shadow Mulsantir.


Influence:

Amt Act Location Situation
-6 I Death God's Vault When you first meet Kaelyn, point out that the gate seems to have gotten the upper hand over her.
+6 I Death God's Vault When inviting Kaelyn to join your party, pass a diplomacy or bluff check, including having Gann pass it for you.
+6 I N/A When discussing Kaelyn's eyes, allow her to look at you.
6 I Mulsantir When completing Efrem and Susah's quest, release them from their promise (+6), or hold them to their promise (-6).
6 I Mulsantir When talking to Yusev in the Temple of Kelemvor, convince him to give up his service to Kelemvor (+6), or convince him to stay with Kelemvor (-6).
+6 I Mulsantir In the Temple of Kelemvor, try to convince Gann that the Wall of the Faithless really exists.
+6 I Mulsantir Inside the Sloop, forgive Shelvedar Nuum for his actions.
+6, +11 I N/A When discussing your "sense of purpose," tell Kaelyn that "I appreciate your kind words" or that "Your words give me confidence" (+6), or ask her to question you (+11).
-6 II N/A After battling Okku, and after Kaelyn asks if you're all right, say "As long as there are spirits nearby, I shouldn't starve."
6 II N/A After battling Okku, and after Kaelyn asks if you're all right, say "There must be some balance I can achieve" or "I will do what I can so resist it" (+6), or say "I couldn't care less about justice if I'm dying" or "I'll feed on who I want, when I want" (-6).
6 II N/A After asking Kaelyn about being a doomguide, say "That does seem unjust" (+6), or ask "Why should the next life commit to them?" (-6).
+11, -6 II N/A After asking Kaelyn about being a doomguide, say "If you go, I will go with you" (+11), or ask "Why not forsake them?" (-6).
+11, -6 II The Burning Grove Use the jar of condensed orglash essences to snuff out the Shape of Fire (+11), or devour the spirit of the Shape of Fire (-6). As of version 1.10, you'll only gain the positive influence if you burn the grove rather than putting the fires out.
-6 II N/A When discussing Akachi, say "Another case of love ruining a perfectly good working relationship."
6 II N/A When discussing Akachi, say "That is bravery, indeed" (+6), or say "Sounds like a betrayal to me" (-6).
6 II N/A When discussing Akachi, say "That is bravery, indeed" (+6), or say "Sounds like a betrayal to me" (-6).
-6 II N/A When discussing Akachi, say "Akachi deserved to be punished."
6 II N/A When discussing the Wall of the Faithless, say "That seems unjest" (+6), or call Akachi "unjust and selfish" or call the wall "a fitting reward" or say "Guess that taught her to go to temple" (-6).
+11 II N/A When discussing the Wall of the Faithless, say "It sounds like a cruel punishment" or "That is a good point."
+6 II N/A When discussing Kaelyn's grandfather, pass a lore check about Ankhriva.
+6 II N/A During Kaelyn's "devoted" conversation, say "You have helped me enough."
-11 II N/A During Kaelyn's "devoted" conversation, say "Your blessings and charms belong in a cage."
+6 II N/A During Kaelyn's "devoted" conversation, allow her to give you a name.
-6 II N/A When discussing Kaelyn's siblings, taunt her or talk about her "mob tactics."
-6 II N/A When discussing Kaelyn's siblings, taunt her. You can repeat this dialogue choice as many times as you'd like.
6 II N/A When discussing the House of the Triad, say "Even Ilmater's disciples need a place to center themselves" or "That must be suffering in itself" (+6), or lie or call Kaelyn "weak" (-6).
+6 II Ashenwood Try to convince Gnarlthorn to use Chauntea's salve.
+6 II Mulsantir When you return to the witches after healing the Wood Man, forgive them for doubting you.
+6 II Nightshore When Fentomy talks about his need for a golem, say that you don't tolerate slavery.
+6 II Nightshore Ask Kaelyn to help you carry Count Crowroost's coffin through the shadow portal.
11 II Boneyard When talking to Myrkul about Kaelyn, say "It is our intention to tear down the Wall of the Faithless" (+11), or say "She speaks for herself only" (-11).
11 II Boneyard When talking to Myrkul about Kaelyn, say that she "has not given up" (+11), or note her "overzealous nature" (-11).
+15, -11 II Boneyard Give eternal rest to Myrkul (+15), or devour his spirit (-11).
+11, -6 II N/A After meeting with Myrkul, give Kaelyn a pep talk (+11), or say "I am used to your complaints" or "I need you alert" (-6).
+11 III Academy Founder's Sanctum When talking to Araman, say "Akachi also opposed the injustice of the Wall."
+15, -25 III The Supplicant's Gate When you reach the Supplicant's Gate, say "The Wall is an injustice" (+15), or join with the defenders (-25).
-11 III Wall of the Faithless When talking to Kelemvor, say "Perhaps I did not consider the consequences" or "I don't care about the Crusade or the Wall."


Influence Bonuses (Kaelyn):

Influence Bonus
Supportive (25) +1 Wisdom, +1 Fortitude Saves
Loyal (50) +2 Wisdom, +2 Fortitude Saves
Devoted (75) +4 Wisdom, +2 Fortitude Saves, Freedom of Movement


Influence Bonuses (You):

Influence Bonus
Loyal (50) +2 Wisdom, +2 Fortitude Saves
Devoted (75) +4 Wisdom, +2 Fortitude Saves, Freedom of Movement


Spoilers:

In Act Three, if you have Kaelyn in your party but decide to defend the City of Judgment, then Kaelyn will leave you and later attack you.