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Sleem's Skills
Cloud of Poison
Summons a cloud of poison, which moves through the battlefield in the direction of enemy targets. The cloud inflicts a variable amount of poison damage to all targets enveloped within it.
Base Stats: Damage: 20-40, Attacks: 5, Rest: 4, Rage Required: 8
Damage Upgrade 1: Damage: 30-60, Rage Required: +2
Damage Upgrade 2: Damage: 50-100, Rage Required: +3
Damage Upgrade 3: Damage: 80-160, Rage Required: +4
Damage Upgrade 4: Damage: 120-240, Rage Required: +5
Attacks Upgrade 1: Attacks: 7, Rage Required: +2
Attacks Upgrade 2: Attacks: 9, Rage Required: +2
Rest Upgrade 1: Rest: -1
Rest Upgrade 2: Rest: -1
Rage Upgrade 1: Rage Required: -5
Rage Upgrade 2: Rage Required: -5
Maximum Stats: Damage: 120-240, Attacks: 9, Rest: 2, Rage Required: 16


Evil Shoal
Summons five large fish, which inflict a variable amount of damage to all targets in their path.
Base Stats: Damage: 150-200, Rest: 3, Rage Required: 15
Damage Upgrade 1: Damage: 190-240, Rage Required: +1
Damage Upgrade 2: Damage: 230-280, Rage Required: +2
Damage Upgrade 3: Damage: 270-320, Rage Required: +3
Damage Upgrade 4: Damage: 310-360, Rage Required: +4
Damage Upgrade 5: Damage: 350-400, Rage Required: +5
Damage Upgrade 6: Damage: 400-450, Rage Required: +6
Rest Upgrade 1: Rest: -1
Rest Upgrade 2: Rest: -1
Rage Upgrade 1: Rage Required: -5
Rage Upgrade 2: Rage Required: -5
Maximum Stats: Damage: 400-450, Rest: 1, Rage Required: 26


Glot's Armor
Surrounds a friendly unit with a magic field that absorbs a specific amount of damage before dissipating. While it's a great defense, this field does not allow the unit to move.
Base Stats: Damage Absorbed: 400, Rest: 5, Rage Required: 7
Absorption Upgrade 1: Damage Absorbed: 600, Rage Required: +3
Absorption Upgrade 2: Damage Absorbed: 800, Rage Required: +4
Absorption Upgrade 3: Damage Absorbed: 1000, Rage Required: +5
Absorption Upgrade 4: Damage Absorbed: 1200, Rage Required: +6
Absorption Upgrade 5: Damage Absorbed: 1700, Rage Required: +7
Absorption Upgrade 6: Damage Absorbed: 2300, Rage Required: +8
Rest Upgrade 1: Rest: -1
Rest Upgrade 2: Rest: -1
Rage Upgrade 1: Rage Required: -5
Rage Upgrade 2: Rage Required: -5
Maximum Stats: Damage Absorbed: 2300, Rest: 3, Rage Required: 30


Poisonous Spit
Attacks the target with poisonous mucous, inflicting a variable amount of damage and poisoning the target. Poisoned targets inflict less damage and take poison damage each turn.
Base Stats: Damage: 50-80, Poison Damage: 30-40, Rest: 3, Rage Required: 5
Damage Upgrade 1: Damage: 80-110, Rage Required: +1
Damage Upgrade 2: Damage: 120-150, Rage Required: +1
Damage Upgrade 3: Damage: 170-200, Rage Required: +2
Damage Upgrade 4: Damage: 230-260, Rage Required: +2
Damage Upgrade 5: Damage: 300-330, Rage Required: +3
Damage Upgrade 6: Damage: 380-410, Rage Required: +3
Poison Upgrade 1: Poison Damage: 40-60, Rage Required: +2
Poison Upgrade 2: Poison Damage: 100-120, Rage Required: +3
Rest Upgrade 1: Rest: -1
Rest Upgrade 2: Rest: -1
Rage Upgrade 1: Rage Required: -5
Rage Upgrade 2: Rage Required: -5
Maximum Stats: Damage: 380-410, Poison Damage: 100-120, Rest: 1, Rage Required: 12