D&D: Wrath of the Dragon God Interview

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GB: Tell us about some of the more memorable locations the movie will feature. Will we be seeing both overland and dungeon scenes?

Robert and Brian: The entire movie was shot in Lithuania, which is a perfect location for a fantasy adventure. The story takes us from castles and cobblestone streets, through dark forests populated by the undead, to below ground in Malek¹s Vault, a dungeon beset with traps.


GB: What notable creatures from the Dungeons & Dragons universe will be making their appearance in Wrath of the Dragon God?

Robert and Brian: There¹s a Lich, a White Dragon, some Specters, a Magmin and of course, Falazure, the undead Dragon God.


GB: How much involvement did Wizards of the Coast have with Wrath of the Dragon God?

Robert and Brian: Wizards was very involved. They got on board in the middle of story development and provided invaluable guidance concerning rules and fan expectations. While in production they were available as a resource when it came to things like wardrobe, weapons, creature behavior -- things relating to game consistency. And during post-production the creative team from Wizards gave comprehensive comments on each cut and helped conceive the numerous special features on the DVD. They were great. Working with the people from Wizards was one of the most enjoyable parts of the whole experience.


GB: How about Gary Gygax or David Arneson? Were either of the original Dungeons & Dragons creators involved with the movie at any level?

Robert and Brian: Sometime during post-production we started feeling good about the movie and someone floated the idea of screening it for Gary Gygax. A crew was sent to his home in Wisconsin in the hope that he would like the film and give an interview for the special feature section of the DVD. I can¹t tell you how great it was when Gary said he loved the movie. Everyone involved in the production, from the very beginning, treated the source material with respect and reverence. To have that effort recognized and appreciated by the one of the creators of D&D was, for all of us, one of the most satisfying moments of the entire experience.


GB: Are you happy with all of the content that ended up in the movie? Is there anything you would have liked to make it into the movie that couldn't be due to time or money constraints?

Robert and Brian: I don¹t think there's ever been a writer who was one hundred percent satisfied with all of the content that ends up on the screen. It¹s just not going to happen. There¹s always something that¹s cut due to time, money, or artistic difference with everyone from the director to the production designer. It¹s the nature of the beast. We didn¹t have the time or money of The Lord of the Rings so we knew early on there was a good chance that not everything we¹d written was going to be put on screen. The production was going to have to be fluid and deviation from the script was inevitable. So, placing your expectations within that context, we are both happy with what finally ended up on screen.


GB: Are there any plans to do a third Dungeons & Dragons movie? Or does this depend on the success of the second?

Robert and Brian: The response to Wrath of the Dragon God has, so far, been very positive so we¹re hoping this translates into another movie. There have been some discussions but, at this moment there¹s nothing concrete in the works.


Thanks for answering our questions, guys! If you're looking forward to seeing the movie as much as we are, check out our contest page for a chance to win one of three copies of the DVD!