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Sorcerer
Sorcerers are practitioners of magic who were born with the innate ability to cast spells. It is thought that the blood of some powerful creature flows through their veins. Perhaps they even are the spawn of dragons walking in humanoid form. Regardless, the sorcerer's magic is intuitive rather than logical. They know fewer spells than wizards, and acquire spells more slowly, but they can cast spells more often and have no need to select can prepare spells ahead of time. Sorcerers cannot specialize in magic the way wizards do. Other than thesedifferences, the sorcerer is very similar to the wizard.

Important Attribute(s): Charisma, Dexterity, Constitution

Hit Points per level: 1d4

Class Features: Spell Casting

Restrictions: Begin with no Armor Proficiencies

Advantages:
  • Proficient with all simple weapons.

Classes
Core Classes
Barbarian
Bard
Cleric
Druid
Fighter
Monk
Paladin
Ranger
Rogue
Sorcerer
Wizard
Cleric Orders
Battleguard of Tempus
Demarch of Mask
Dreadmaster of Bane
Lorekeeper of Oghma
M-lord of Lathander
Painbearer of Ilmater
Silverstar of Selune
Stormlord of Talos
Watcher of Helm
 
 
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