Register Lost Password?  Cookie?
  The time now is 12:26 AM GMT -6.  
Banshee Network
 
Icewind Dale
Game Information
Recent News
IWD Walkthrough
HoW Walkthrough
TotL Walkthrough
Strategy Guides
Character Information
Races
Classes
Ability Scores
Alignments
Spells
Equipment
Armor
Weapons
Miscellaneous
Media
IWD Screenshots
HoW Screenshots
TotL Screenshots
Cinematic Images
Loading Screens
Wallpaper
Other Artwork
Game Resources
Downloads
ID Revisited Interview #1
ID Revisited Interview #2
ID Revisited Interview #3
Question of the Day
Icewind Dale Review
Icewind Dale Forum
Icewind Products
Buy Icewind Dale!
Buy Heart of Winter!
Buy ID/HoW Bundle!
Site Features
Submit News
News Archives
Join Our Staff
Forums
Community Blogs
Reviews
Previews
Interviews
Editorials
About GB
Advertise With Us!
Advertisement
 

Krilag's Caves (AR6003)


Did we miss anything on this map? Is there something we didn't discover? Let us know!


 
 
1 - Saablic Tan

After entering these caves through Upper Dorn's Deep 2, you'll encounter an Umber Hulk named Saablic Tan. The Umber Hulk will tell you that he was once a master transmuter and Red Wizard of Thay, but his ambition resulted in his new non-human form. He also mentions that he created the Orogs here in these caves and that their leader is one of six beings in Dorn's Deep whose presence "prevent intrusion." The leader carries a badge, which Saablic wants you to return to him as proof that the Orog is dead.

When Krilag is dead, return to Saablic for 56,000 experience points. Before leaving, the Umber Hulk mentions that each of the six leaders in Dorn's Deep carries a badge and that you will need all of them to find "him." Hmm.


2 - Ettin Battle

Three Ettins impede your progress toward area #3.


3 - Loot!

Search the corpse lying in this deadend to uncover Kalabac's Journal and a random magic weapon (such as a Life Halberd +2 or Battle Axe +3: Fatigue). The journal hints that Bandoth might know about an exit within the dwarven meeting hall, which you're most likely already be aware of.


4 - Krilag

Krilag is the Orog leader that Saablic Tan mentioned in your earlier conversation. You'll be forced to kill him for his badge, which could prove tougher than expected since he has two Neo Orog Marauders and two Neo Orog Avengers fighting at his side. When the chieftain finally falls, loot his corpse to find some gold, a note from someone with the initials "RBP", Krilag's Badge, and the Cairn Blade.

ID Walkthrough
Easthaven & Kuld
Easthaven
Easthaven Cave
Kuldahar Pass
Kuldahar
Vale of Shadows
Vale of Shadows
Black Wolf Temple 1
Black Wolf Temple 2
Black Wolf Temple 3
Temple of the Frgtn God
Forgotten God 1
Forgotten God 2
Forgotten God 3
Dragon's Eye
Dragon's Eye 1
Dragon's Eye 2
Dragon's Eye 3
Dragon's Eye 4
Dragon's Eye 5
Severed Hand
Severed Hand Exterior
Severed Hand 1
Severed Hand 2
Severed Hand 3
Severed Hand 4
Solonar Tower
Labelas Tower
Corellon Tower
Sheverash Tower
Upper Dorn's Deep
Upper Dorn's Deep 1
Upper Dorn's Deep 2
Krilag's Caves
Dwarven Puzzle Room
The Great Forge
Tiers of the Dead
Hall of Heroes
Wyrm's Tooth
Wyrm's Tooth
Aquatic Museum
Slave Den
Lower Museum Entrance
Transition Area
Frost Giant Caverns
Lower Dorn's Deep
Lower Dorn's Deep
The Garden
Old Dorn's Palace 1
Old Dorn's Palace 2
Gnome Pit
Gnome Village
Artisan's District
Malavon's Dome
Salamander Mines
The Greater Forge
Black Temple
Poquelin's Cave
Return to Easthaven
Return to Easthaven
Crystal Tower
 
 
      Copyright ©2000-2008, GameBanshee.com