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Weapons: Medieval vs. Modern  
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Old 09-28-2008, 04:55 AM
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Join Date: Sep 2008
Posts: 1
Hello,

I have installed the game and updated it to version 1.1.

The game is old but amazingly entertaining! However, once I reached the modern times, I got gravely disappointed. The modern weaponry in the game is lacking when compared to medieval weaponry. I have tried time and again to somehow adapt to the new weapons, but found myself walking around with a sword (for Christoff, at least) throughout the entire game right up to Vukodlak, whom I defeated using two swords, one in my hands, the other in Wilhem's. I wouldn't have it any other way, since modern weapons simply do not pack enough of a punch! I don't know whether this is a bug, but I learned that modern weapons just don't cut it when dealing even with the Setites, who are supposed to be the easiest enemies in the modern times.

On multiple occasions I've found myself having to discharge 5-7 rounds out of a modified shotgun (80 points of damage IIRC) to bring a Setite down, whereas I found that 2-3 swings of a sword are sufficient to kill same enemy. I have even undertaken a sort of test, using cheats to increase my Strength and Dexterity to their maximum, and it still is the same!

I thought perhaps it is because most modern weapons inflict Bashing damage, as opposed to Lethal damage inflicted by medieval weaponry. But this would make absolutely no sense, since the game's designers knew this would happen. There's absolutely no sense in increasing a weapon's damage to 80, if this is not the number of hitpoints deduced from the enemy simply due to the nature of said damage being Bashing. This is why I was lead to believe this to be some kind of a bug.

I mean, this is absurd. I simply can't use modern weapons, and I can't rely on any of my coterie memebers who use them, either (especially against Wraiths).

So, what do you think about this?
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