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  #76 (permalink)  
Old 03-03-2007, 12:43 PM
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I have a question about the oracle.

Static charge and heart of frost both give % for lightning and cold dmg. Does this % apply for spells (lightning/ice shard) or not?

I use ice shard as my primary damage dealing ability together with a ring with 117% casting speed. It is absolutely devastating. I want to know if i can further increase my damage with heart of frost or not. The same goes for lightning.

I see many ppl use ternion attack line. It does not compare with ice shard line (with the help of some casting speed). Better spend points in death chill aura line instead. Ice shard with death chill aura both slow and weaken the enemy and it makes handling mobs much easier.
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  #77 (permalink)  
Old 03-06-2007, 04:35 AM
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Static Charge and Heart of Frost do apply both to staffs and elemental type spells. So Heart of Frost will help cold based spells only. Same way around with Static Charge. If you use Ice Shards you should max Heart of Frost as soon as possible.

Well, if you don't want ternion attack, you could skip it for Ice Shards, but Ternion will give far more damage. When line is maxed you get 3 projectiles with -20% damage. Say that you have 500 dps on your staff, it will be 80% of that meaning 400x3. That's still very powerful. Also your staff might have many useful bonus feats and skills, where your ice shards are simply just ice shards.

Once you hit Legendary your Ice Shards will become way to weak, and you want to switch your skillpoints from ice to lightning. Lightning gives higher % to damage and has the best spell in the game IMO. Squall, is a very powerful spell as it helps you against the very deadly archers in Epic/Legendary, making them miss every shot and still deals Above Average in damage. It also lowers enemies resistances to elemental damage greatly (Staffs and Spells). After using Squall, Ternion Attack will cause very high damage.

About the defensive auras (Deathchill and Heart of Frost) they only affect enemies very close to you. Later in the game you will be dead as soon as attackers get within melee range of you. You should put all your skillpoints in ranged attacks as spells (Especially Squall) and Ternion Attack, and make sure that only few or none get within attack range. So, auras are good when enemies come close, but you should focus on not letting them.

Last edited by Shadowshire; 03-06-2007 at 06:48 AM.
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  #78 (permalink)  
Old 03-09-2007, 03:55 PM
Soontir Fel's Avatar
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I've started to build a dual wielding thane, i think thane is like "ridiculous damage with no heed to defence" character. So if you have any tips for a thane character please post them here. I am waiting for some advice before working on my game. Thanks for your help already. Peace.
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  #79 (permalink)  
Old 03-11-2007, 08:27 AM
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Caster/Melee dosen't give best damage in the game. Highest damage you get from a Brigand, Assassin or a Conqueror. But Thane offers some defence, and that's the reason why it's a good build.
The advantage from taking Storm mastery with Warfare is that you get very good defensive skills from Storm. Squall is the major beneficial skill for a thane, and is your ranged attack spell. It covers a great area, weakens and damages mobs. Best part is the 100% impaired aim for archers. Archers are the major hazard to any warfare build, except the Thane. For close combat defences you get Heart of Frost the slows and weakens, and Storm Surge that delivers powerfull damage and stun to attacking mobs. Great skill for a melee character. Also Static Charge delivers good chance of a powerful retaliation attack. Your pet (The Wisp) gives 100% to elemental damage plus good resistance from it's spell Eye of the storm. Only max EOTS as the wisp dosen't deliver any good damage itself. So just 1 point to get EOTS. Storm Nimbus itself gives to low damage so only spend a single point in it to unlock Heart of Frost and Static Charge.

Your build should look like this:

Level 65 build of a migthy Thane

Leveling the Thane:
You should start on warfare. Get your defensive skills first (Dodge Attack and Ignore Pain). You should have least 1 point i Dual Wield to unlock 2 weapon figthing. Put lots of points into leveling the masteries. You get just as much power from the bonus to Health, Str, Int and Dex. All attribute points should go to Strength. Best weapons are Lightning enchanted Axes or Clubs.
Entering Epic (Lvl 35) you should have Squall least half maxed.

Last edited by Shadowshire; 03-11-2007 at 08:38 AM.
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  #80 (permalink)  
Old 03-14-2007, 04:36 AM
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Hi guys

i got a question

im lvl 33 ATM just started the game like a week ago i took Warfar and Earth builds. can some of the fundies that play this game help me on a nice Build with what i have chosen.
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  #81 (permalink)  
Old 03-17-2007, 09:03 PM
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i had a earth/ spirit as my first account its hard to train at the start but you flogg the guys when your about lvl 20(to bad my little bro deleate hes a pain)
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  #82 (permalink)  
Old 03-19-2007, 08:15 PM
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shadowswire : i didn't read all of things what u wrote.. just some lines, but i can't agree about equipment.. +4 skill 100% recharge + good resists is the best eq for all character , and tempest set or just a crap.. :\ anyways, your tipps looks good for beginners , so it can be usefull for guys who haven't got the best items.
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  #83 (permalink)  
Old 03-19-2007, 08:17 PM
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dudovec- Please avoid using profanities and acronym's for profanites. Thank you.
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  #84 (permalink)  
Old 03-20-2007, 05:43 AM
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lol sorry for explained my opinion.
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  #85 (permalink)  
Old 04-02-2007, 03:02 PM
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Talking Melee being weak?

Not really. I have one of the least appreciated character types. A Paladin.

The Storm Nimbus, Storm Surge, Static Charge, Chain Lightning, and Reflection with the Summon Wisp pretty much owns anything the game throws at me.

Now combined with the Defensive skills like Battle Awareness, Adrenaline Rush, Rally,Quick Recovery, Resilience, Focus, Defensive Reaction and Defiance, makes all those pesky swarmer's barely bothersome.

NOTE: Not all the skills are maxed out

The character type is just well rounded for endurance and not so much for a singular purpose. I only need to carry about 40 or so potions and yet only died a dozen times throughout the game.

Ofcourse I do use an epic bow to pick off some of the enemies before they even reach me or take out the rangers/mages in the distance without bothering about the swarmers so much since the Storm Surge generally deals with them very well

Ofcourse comments and disagreements are welcome :P

Last edited by xxslainxx; 04-02-2007 at 03:08 PM.
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  #86 (permalink)  
Old 04-04-2007, 09:31 AM
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I've been running with this Champion build in mind:

TitanCalc by stonedonkey - A Titan Quest Calculator - Champion

I'm only L47 at this point but I just flew through EPIC Acts 1-3. I do struggle a llittle with some of the side-quest bosses, but I'm fine with the big bosses. I just plow through trash often without much healing or pots.

That said, I did get lucky and get two legendary weapon drops early in Epic Act 1. With good gear upgrades which I plan to farm soon, I should be pretty good for legendary as well. But we'll see!
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  #87 (permalink)  
Old 04-17-2007, 02:29 AM
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I read shadowshire's post about the brigand build and it helped me alot. Just wonder about the scatter shot skill. is it really worth it? it feels like when i'm in legendary it's almost useless.

Last edited by OnkelMorra; 04-17-2007 at 02:48 AM.
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  #88 (permalink)  
Old 05-07-2007, 03:51 PM
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Hi. I'm going to buy Immortal Throne when I saw the skills of the Seer. Here is my question: how to build such character (it can be only Dream mastery but it can be also Dream + something)? Which skills should I improve? And where add points (life/strength/ etc)? Thank you for help!
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  #89 (permalink)  
Old 05-07-2007, 04:05 PM
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Umm, you might need to clarify on what you mean on what you should improve if you're going to add another mastery, like what mastery are you going to add?
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  #90 (permalink)  
Old 05-08-2007, 01:29 AM
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As simple as I can I am beginner. I do not know how to well build good character so as not to have problems in game in further game (epic and legendary). When I saw dream mastery skills I decided to choose it when creating my character. My question: choose one more mastery or not? ( I was thinking about warfare and defense) Which skills and attributes improve? I would like to fight with sword/axe etc.
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