I'm playing a ranged thief at the moment and messing around with Time Trap. It seems an awesome ability, but I do wonder about one thing: It is clear to me that I can attack as normal using my melee weapons for the duration of Time Stop, thus inflicting massive amounts of (backstab) damage with little risk, but... how do ranged attacks work during Time Stop? They seem to fire alright, but do they ever hit? Do the arrows that are shot during Time Stop hit in the first round after Time Stop has ended, or are they simply "forgotten" by the engine? And if they hit, is there a cap to the number of ranged attacks kept in the game's memory?