The Sith Lords Restored Content Mod v1.8 is out!

Discussion in 'Star Wars: KotOR II' started by Rad, Jul 27, 2012.

  1. Rad Apprentice

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    Just wanted to let those interested here that the latest (and apparently final) version of TSLRCM, version 1.8 is now out!

    You can get it on ModDB or Deadly Stream.

    l8r!
    Tricky likes this.
  2. Tricky Alchemist

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    Oh great breadsticks, this is a good day.
  3. GawainBS Magister

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    Now I'll be forced to replay it again...
  4. Tricky Alchemist

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    Actually, wait. They've uncovered some bugs with 1.8. To be expected, really. It's huge. I'm going to check up on them in a month.
  5. GawainBS Magister

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    Nice of you tp update us. Good guinea-pig! ;)
  6. Sith Dog reborn Initiate

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    What the great gameplay from before wasn't enough for the forced replay? lol Anyway, I know I'm in the minority...

    This is some pretty sweet news, I'll give it a try when I get the new boxset collection.
  7. Tricky Alchemist

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    Great gameplay is pushing it a bit. TSL was buggy as hell.
  8. Nyro Initiate

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    The only thing i really felt needed adjustment about this game was the endings and minor glitch fixes. Not a huge modder as far as customization goes...pretty much the only Mods or adjustments i use for older games are widescreen options and maybe graphic enhancements.
  9. GawainBS Magister

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    The gameplay, on its own, was great. But after having played it 4 or 5 times, it's not on the top of my list to replay.
  10. Nyro Initiate

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    Yeah not too sure if i would call it an "Elite" amongst single player RPGs..Star wars fans rate it a little higher then most. KOTOR 1 was much better. However i try to negate graphics on my judging of games because i prefer replay value over graphics but as you said after 4-5 times it got old.
  11. GawainBS Magister

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    Actually, I found KotOR I not as good as II. The sequel offers so much more. Still, I played both of them several times.
  12. Nyro Initiate

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    What did you find it offered more of?
  13. GawainBS Magister

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    More choice in character progression and gear. Better sidequests. Better companion interaction. (If it wasn't bugged.;))
  14. Nyro Initiate

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    Definitly more character customization...I was disappointed in the gear though specifically robes...it had like 10 less robe choices, but i guess thats one thing out of several. Yeah the cross character interaction was much more in-depth and had tons of side quests.
  15. GawainBS Magister

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    Less robes? I recall more different models of robes in II, and with the expanded "crafting"component, you had more choice in which ones suited you.
  16. Nyro Initiate

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    Which robes can be crafted? I have played 3 times and have yet to find any o_O...maybe im remembering wrong
  17. GawainBS Magister

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    I meant that with several robes having open slots, so to speak, you can pretty much choose the model of robe you like, and give it the stats your character needs.
  18. Nyro Initiate

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    Wow i missed out on some stuff i never got lucky enough to get a set of robes you could socket.
  19. GawainBS Magister

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    There're the two armour that allow Force Powers to be sued, which look very much like robes, there's the Matukai Master Robe, I think, and some others. Check the GB Database?
  20. Nyro Initiate

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    ok thank you.

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