Hi, I've been playing DSII for a while, and I'm wondering what party should look like when I take max damage for priority. I've been playing standard parties (one character of each class), solo (ranger - maxed level on BW, combat mage), or some other settings, like 3 mages... Now I'm playing combat mage focused on death magic (corrosive eruption), Sartan tank, Taar as Summoner and healer and Lap Dragon. My healing is nice, so I could even tank for a bit with mage but as I have Sartan, there's no need (funny thing - he's only 26 level while rest is 35 and still he can take all monsters in III act with no problem). Getting to the point - what's the best combo in your experience? I've been thinking - maybe pure melee team with nature mage to make buffs? Or maybe pure mage team? 3 summoners 1 death mage? I just keep playing all over again because I think I've got better idea all the time... I'm only sure about 2 characters - death mage (corrosive eruption) and nature with summon (aether blast + grasping vines + wrath of magic + earthen embrace on summon), and maybe Lap Dragon? (Power recharge better than replacing it with any character?) And another thing - is there some chart or information on how much monsters get stronger when adding another party member? It's better to have small party, or full with 6 members (in terms of damage - that is shredding faster through monsters)? Can solo be faster than party (with good character)? Sorry about the mess, I hope some of you will anwer my questions P.S. I don't play BW, so new classes are out of question.