For me F2P games because I love free games hahahah....how bout u? what kind of games do you like? f2p?or p2p? and what the name of the game.
For me i also love the Free to play games. .. now i play dragon nest, rohan ,METIN. how about you cheeca? nice lipstick huh?>
I also like free games, but if the game is excellent, I will pay. Darkfall: Unholy Wars is coming, I just want to know if we had bought DF will we have to pay for unholy wars?
are You familiar in Metin? have you heard that game.is Free and has a good gameplay.i guarantee you it gives you unique look in 2d vibe MMORPG. haha.
is metin pay to win? been playing remnant knights and i like that it is f2p but NOT pay to win like a lot of other supposedly "free" games. remnant knights is 3d, but a 2d mmo sounds pretty interesting. i haven't played one before.
I don't really think you can say anything about the straight 'quality' of a game going by their business model. to me, the best curret MMO out there is - and will probably be for a long while - Lord of the Rings Online (LOTRO). the games I am currently interested in are The Secret World (TSW), Star Wars: The Old Republic (TOR) and I am enjoying Neverwinter so far. I am looking forward for the reboot of Final Fantasy XIV, which will 99% be sub-only and I had no issues paying for the sub the first time around (though I did stop playing around the time it was no longer free, but for other reasons). I loved LOTRO back when it was still a strict Sub game, I did the same with TOR (yes really) and TSW is the kind of game that I jump back and forth to every once in a while. with LOTRO I have so much unlocked that I don't bother getting a sub for the time I play - for TSW I resub when I play. and Neverwinter? I'm enjoying myself but so far I don't feel the need for a sub. I may or may not spend some money on it in the future, depending on how the game as a whole will 'drag me in' (it's going to be hard, I'm a much bigger Star Wars nerd than I am interested in D&D) we are at a point where you can't judge an MMOs quality on its business model anymore (though I don't think that was ever a rule to begin with. I never considered WoW 'quality', and I'm pretty sure a lot of us don't, but arguing about personal favourites with games is usually getting messy) TLDR version to me what is really more important is a good lore, a combat system that doesn't make me want to rip my eyes and ears out, and a community that doesn't make me think 'please shoot me' every 10 seconds (granted being in a great guild helps here)