Early MMXII Information

Discussion in 'Dungeon Lords' started by George_K, Sep 24, 2012.

  1. George_K Apprentice

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    If you tell me about what you want increased/decreased and archive the save and upload it here, I can do it.
  2. GawainBS Magister

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    Thank you very much. I'm too scared to do something wrong. I recalled once using a hex editor, and it sounded much simpler then. :)
    I'd like to have to excess points from Leather Armour be transferred to Celestial (3 points) & Arcane (2 points) Magic.

    Can anyone confirm if Enchantress unlocks any magics? Any other skills?

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  3. Moron Initiate

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    I know they get entangle, which is really nice. Haven't went enchantress naturally yet though, as the other people I play with are never all on at the same time.
  4. George_K Apprentice

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    GawainBS
    I maintained leather armor and added or increased what you asked for, I think!

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  5. immdev Initiate

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    At level 23 i can hit over 50 damage with single strike as rogue. It is possible to deal at least half of that damage with a bow, without BLUE +7 weap? And what about stats? Does they affect bows at all? With around 50 dex i still miss A LOT, even on low level monsters, and attack speed seems the same at 40 agi.
  6. swcarter Super Moderator

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    Has anyone finished a playthrough of MMXII? I'm wondering how much overflow I'm going to get from my quest items / keys bag. I just finished Fargrove and Arindale, and met Mara, and the quest bag is full, with one quest item in my junk bag. The inventory is too small as it is, and this just makes it worse.

    Better yet, has anyone figured out how to drop quest items? I don't really need most of the keys I'm carrying.

    SWC
  7. GawainBS Magister

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    Thank you very much! But I noticed I now have ALL the skills at a minimum lvl of 5, or their lvl raised by 5, even skills I am not supposed to have access to. Was that intentional?
    For the moment, I reverted back to my backup save.
  8. George_K Apprentice

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    There is a bit of placement confusion, between c1.5 and MMXII, in hex locations of the save files. I just wanted to be certain about celestial and arcane. In game with the save, the magic section didn't clearly show celestial.
  9. GawainBS Magister

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    Ok, thanks for trying. :)
  10. Claudius Disciple

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    swcarter, not sure if it works on quest items, but other items left click and drag out of the box, then right click. Most quest items you do not need once you clear the dungeon.

    For the rest of the overflow, be careful what you pick up. It doesn't autodiscard/ sort bad items out of the pot anymore. Look at the gp value. Using ^ paragraph you can also dump out accidental pick ups.
  11. swcarter Super Moderator

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    As far as I can tell, you're not allowed to drop or sell quest items or keys.

    Actually, you should pick up everything. It gets a little tedious, but that's the only way to know if you've found a green or blue version of an item. The loot window doesn't indicate this.

    SWC
  12. Moron Initiate

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    Anyone else having trouble getting 3 people into multiplayer? For me, whoever joins last gets kicked. Same if I play with someone else. Their third person gets kicked.
  13. Claudius Disciple

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    Interesting on the green and blue. I found a +2 venom dagger :).. But I would still drop rotted shields and anything that would be bad in any case.
  14. Moron Initiate

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  15. GawainBS Magister

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    Dang, neither Bladewitch nor Enchantress seem to give anything worthwhile. What's the diabolical skill of Bladewitch? Enchantress seems especially poor.
    I was thinking of some ways to get a Fighter/Mage access to divine spells, but that seems impossible now.
  16. Moron Initiate

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    Bladewitch gets Dual Weapon. Bladewitch doesn't look that great. Don't be fooled by Enchantress though. They only get Entangle, but entangle is a really good skill for melee characters.
  17. Claudius Disciple

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    Is there a table anywhere with the list of diabolical skills for each class?
  18. GawainBS Magister

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    Yes, refer to the thread I posted earlier.

    How would you go about making a Wizard character, if possible at all with access to Divine Magic?
  19. Moron Initiate

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    I'm going Mage -> Sorceror -> Wizard -> Adept -> Valkyrie. I already have Adept, Mage, and valkyrie. See http://i47.tinypic.com/rssjdy.jpg for my skills, but I pretty much have everything except thief skills.
  20. Claudius Disciple

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    Could I become a rogue/adept/valkyrie/nightwalker/assassin?

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