Here are the complete spell/scroll list for the game, including: Scroll locations, Merchant lists, Npc's Spellbooks & Npc's Inventory. HOMLET CLERIC Scrolls: CHURCH CABINET: L0 Cure Minor Wounds L1 Cure Light Wounds L2 Cure Moderate Wounds L3 Cure Serious Wounds L4 Cure Critical Wounds L5 Raise Dead L6 Heal x2 MERCHANT CALMERT Sells: L0 Cure Minor Wounds x2 L2 Cure Moderate Wounds x2 L3 Cure Serious Wounds JAROO ASHSTAFF Loot: L3 Wind Wall (CLERICAL) HOMLET WIZARD Scrolls: NPC SPUGNOIR's Spellbook: L1 Burning Hands L1 Cause Fear L1 Charm Person L1 Identify (no scribe) L1 Magic Missile NPC BURNE's Spellbook: L1 Burning Hands L1 Cause Fear L1 Charm Person L1 Enlarge Person L1 Ray Of Enfeeblement L2 Bull's Strength L2 Glitterdust L2 Mirror Image L3 Dispel Magic L3 Fireball L3 Haste L3 Slow L4 Charm Monster L4 Dinmension Door L4 Summon Monster IV NPC BURNE's Inventory/Loot: L0 Read Magic L2 Mirror Image L2 Web x2 L3 Suggestion L4 Ice Storm (no scribe) L5 Hold Monster MERCHANT BURNE Sells: L0 Detect Magic L0 Ray Of Frost L0 Read Magic L1 Chill Touch L1 Color Spray L1 Grease L1 Identify L1 Mage Armor L1 Magic Missile L1 Shield L1 Shocking Grasp L1 Sleep L1 Truestrike L2 Blur L2 Invisibility L2 Melf's Acid Arrow L2 Protection From Arrows L2 Resist Energy L2 See Invisibility L2 Web L3 Blink L3 Dispel Magic L3 Slow L4 Charm Monster L4 Dimension Door L4 Fear L4 Fire Shield L4 Ice Storm L4 Lesser Globe Of Invulnerability L4 Invisibility, Greater L4 Remove Curse L5 Cone Of Cold L5 Feeblemind L5 Hold Monster L5 Teleport MOATHOUSE Scrolls: SPIDER Chest: L1 Charm Animal (Druid) L1 Protection From Evil L1 Ray Of Enfeeblement GHOUL Chest: L1 Sleep L2 Cat's Grace CREYFISH Chest: L2 Knock L2 Stinking Cloud LARETH's Cabinet: L4 Animate Dead (CLERIC L3) NULB Scrolls: MERCHANT LODRISS sells: L2 Knock L3 Lightning Bolt MERCHANT SKOLE sells: L2 Fox's Cunning L2 Invisibility L2 Knock MERCHANT MOTHER SCRENG sells CLERICAL: L0 Cure Minor Wounds x2 L2 Cure Moderate Wounds x3 L3 Cure Serious Wounds L3 Remove Curse (wiz L4) L5 Raise Dead x2 NPC MOTHER SCRENG Inventory/Loot (CLERICAL): L2 Silence L4 Neutralize Poison L5 Raise Dead TEMPLE LVL 1 Scrolls: GHOUL Chest: L1 Shocking Grasp ROMAG's Chest: L3 Prayer (CLERIC) L4 Animate Dead (CLERIC L3) TEMPLE LVL 2 Scrolls: WEREWOLF's Chest: L4 Otiluke's Resilient Sphere FELDRIN's Chest: L1 Shield BELSORNIG's Chest CLERICAL: L1 Bless Water L3 Wind Wall L5 Dispel Water L5 Flame Strike BELSORNIG & PRIEST Loot CLERICAL: L2 Resist Energy L3 Neutralize Poison L5 True Seeing TEMPLE LVL 3 Scrolls: NPC PRINCE TROMMEL's Inventory: L2 Bull's Strength x2 FALRINTH's Second Chest: L0 Detect Magic L1 Burning Hands L2 Mirror Image L3 Hold Person L3 Lightning Bolt L4 Dimension Door L4 Lesser Globe Of Invulnerability Courtesy of Jamill Doghair NPC FALRINTH's Spellbook: L1 Charm Person L1 Burning Hands L2 Mirror Image L2 Tasha's Hideous Laughter L3 Hold Person L3 Lightning Bolt L4 Lesser Globe Of Invulnerability L4 Invisibility, Greater L4 Dimension Door L4 StoneSkin BANSHEE's Chest: L3 Gust Of Wind (QUEST SKULL) L4 Remove Curse (CLERIC L3) L4 Dimension Door L5 Teleport TEMPLE LVL 4 Scrolls: HEDRACK's Loot CLERICAL: L2 Silence L3 Dispel Magic (wiz L3) L4 Cure Critical Wounds L5 Flame Strike L5 Slay Living Courtesy of Jamill Doghair NPC SENSHOCK's Spellbook: L1 Charm Person L3 Fireball L4 Lesser Globe Of Invulnerability L4 Invisibility, Greater L4 Phantasmal Killer L5 Dominate Person Courtesy of Jamill Doghair NPC DEGGUM's Spellbook L0 ALL (N/A) CONCUBINE Room,on the floor: L3 Dispel Magic (QUEST PAIDA) FIRE NODE, Salamander Chest: L5 Raise Dead (Clerical) BROKEN TOWER BACK DOOR: Courtesy of Jamill Doghair NPC MONSTER WIZARD's Spellbook L1 Ray of Enfeeblement L1 Enlarge Person L2 Mirror Image L3 Slow L3 Hold Person L3 Fireball WIZARD WANDERING PARTY ENCOUNTER: Courtesy of Jamill Doghair NPC VINCENT VISIONMARKER's Spellbook L1 Magic Missile Thanx to GREYWULF, JAMILL DOGHAIR and all others who have provided info on this in the forum! Hope this is useful
Thanks for the props, Mulligan! Also - great info on the werewolf and banshee loot scrolls - I never noted that, and since I like to have my mage avoid taking spells she can learn from scrolls at some point, it's real helpful. Keep up the good work, man - you're all over this game! Peace out!
It's a great list! Thanks Mulligan. And I want to supplement it by unrecruitable NPCs. You know we can use suggestion spell to charm human, and if you charmed a wizard like Senshock and Falrinth, you can ask them to scribe scrolls after you helped them getting some experience. My steps as below: 1.try to suggest the wizard (cast spell or use scroll) 2.if you got in fight after charmed, you can cast teleport to out of the battle or just finish it to earn experience 3.seek some puny fights for little experience, maybe you can re-enter the temple to search or sleep to wait (notice the spell's duration) 4.then cast teleport to transfer your group to peace area like Nulb 5.command the poor wizard scribing scroll to you 6.then sleep or travel to another area to wait the spell decay 7.back to the wizard living room, he/she will be there Here are the spellbook lists of Senshock and Falrinth: NPC SENSHOCK's Spellbook: L1 Charm Person L3 Fireball L4 Lesser Globe Of Invulnerability L4 Invisibility, Greater L4 Phantasmal Killer L5 Dominant Person NPC FALRINTH's Spellbook: L1 Charm Person L1 Burning Hands L2 Mirror Image L2 Tasha's Hideous Laughter L3 Hold Person L3 Lightning Bolt L4 Lesser Globe Of Invulnerability L4 Invisibility, Greater L4 Dimension Door L4 StoneSkin Hope this is useful.
Jamill Doghair This info is AWESOME, thank you very much !!!! Who would ever think of charming the ultimate Evil enemy wizards into Npc's ? Simply amazing. We now know that the ever-precious Fireball-spell can be scribed by another Npc than Burne, and that the all-important Stoneskin spell is availible as well. Dominat Person and Tasha's Laughter are great spells also ! This is really helpful for wizard fans (like myself) Again, thank you very much
Right behind you, Mull... This is too funny - I was totally looking at my dominate person spell, and recalling your (that's you, Mull) post on dominating animals and leveling them up, and the thought occurred to me: Couldn't dominate person be used to make anyone a party member? It's funny, too, that I guess a game as short and level-capped as this just invites people to find ways to milk everything possible out of it. I so wish there were a (whattaya call 'em?) construction set like NWN or Morrowind has, so we could really play around with things. Good thinking, Jamill! Welcome aboard!
Yes, with The Dominat & Suggestion & Charm Monster spells all monsters/peoples/animals could be made into Npc's. (except for the various fungi, they are immune!) I've become member at CO8 and i won't be surprized to see additional Mods/Fan-patches from them in the future. I'm tinkering with the thougtht myself. (Although i cant promise anything yet, i have much to learn!) I do hope that unusual Npc's will make it into the "Npc thread", for me it's one of the fun things in the game. I wonder how "Hedrach" or the Temple Priests will do as npc's, hmm, i've got much to explore yet! Again, praise to new members such as Jamill for supplying great info.
Edited list to include Jamill Doghair's info on NPC FALRINTH & NPC SENSHOCK and a forgotten scroll on the fire node.
New NPCs? Hey, Various posts talk about animals that can be turned into NPCs thanks to Dominate Animal spells. Can non-recruitable NPCs like Senshock be part of the party if the proper spells are used (character killed and raised, maps changed, teleport, etc...) ? Thanks for insight
First of all, I want to fix the typo of the spell name from 'dominant person' to 'dominate person'. And then I want adding the spell list by some NPC's and monster NPC's spellbooks. 1. The monster wizards at temple ruin and nearby Hedrack. 2. Vincent Visionmarker, the wizard of the adventure group encountered at world map. 3. Deggum, the student of Senshock (?), in Senshock's room which at temple dungeon level 4. NPC MONSTER WIZARD's Spellbook L1 Ray of Enfeeblement L1 Enlarge Person L2 Mirror Image L3 Slow L3 Hold Person L3 Fireball NPC VINCENT VISIONMARKER's Spellbook L1 Magic Missile NPC DEGGUM's Spellbook L0 ALL (N/A) Hope these are useful.
Hi Jamill Thanks for the great info ! Done ! Done ! I hope you don't mind that i include your info in the above list, i think is't nice for players that want a printed list. And hi Arachnol Yes they can, but it's a bit tricky. You cant't kill them yourself, the suggestion ends if you show hostility, so let them die in a fight with monsters. After you've made them Npc's, you might have to "force" attack monsters in the Temple. Senchock i.e. is scripted to be "friendly" vs Temple enemies. This also means that those nasty bugbears are unlikely to attack him. Have Fun
New Recruitable NPCs Hi and Thanks Mulligan Here is a new challenge then: see how the suggested NPCs level... I guess you and Greywulf are a little tired of it I'll see how long it takes and keep you posted. Peace man, and many thanks for all your contribution to this forum!
When you are getting your reward for rescuing Thrommel (e.g. Scather), it is possible to also be given a reward option that includes among the choices twelve 1st level wizard scrolls. I -believe- this option is triggered by having certain possessions of Thrommel's in your inventory. So to get this option, you have to have allowed Thrommel to die and looted him (which many players probably already do just to get Fragerach). I -think- having his amulet in your possession when you get the reward is what triggers this option, based on a clue given during the reward conversation, but it might be anything. So, if you loot Fragerach, be sure to also take his other gear such as his amulet, ring, etc., and have them with you when you get your reward. I know that when I sold them off before going to get the reward, I was not given the option of getting the scrolls, so that adds some weight to my theory. BE WARNED - allowing Thrommel to die at any point seems to trigger the "bad" ending cut sequence for Thrommel, even if you do ressurect him and get your reward. Anyway, the 12 1st level scrolls you get (assuming you pick that option) are as follows: Charm Person Expeditious Retreat Grease Identify Mage Armor Magic Missile Obscuring Mist Ray of Enfeeblement Shocking Grasp Sleep Summon Monster I True Strike Not that bad, since I don't think there's ANY other way to get Expeditious Retreat, Obscuring Mist or Summon Monster I in the game other than to pick them during levelups. The only other option at the point where you can get the 12 scrolls that was even mildy tempting was a Cloak of Resistance +2. The other rewards were nice but nothing you'd have trouble finding in other parts of the game (along the lines of Longsword +2). So unless you don't even -have- a wizard at all, I'd say go for the scrolls. Hope this helps Thanks, Mulligan, for providing the other lists, it's quite useful to those of us who are anal and want our wizards to have as complete spell books as possible Qwinn
For those who patch themselves... I've never triggered it as I've never had Thrommel die... but I had seen the script with the choices while poking around;-) Although I don't edit any scripts for cheats - just the typos and bugs... ie. {41}{Thank you, Lord Grundwell!}{}{8}{anyone( pc.group_list(), "item_find", 3014 )}{70}{} . . . {60}{You are most welcome, Sir @pcname@. All of Furyondy and Veluna honor you. [He bows and then stands about aimlessly for you to do with as you please]}{You are most welcome, Lady @pcname@. All of Furyondy and Veluna honor you. [He bows and then stands about aimlessly for you to do with as you please]}{}{}{}{} {61}{[exit]}{}{1}{}{0}{} . . . {70}{In addition, for you @pcname@, as holder of the medallion, you may select one of these fine items. [He displays several items to you]}{In addition, for you @pcname@, as holder of the medallion, you may select on of these fine items. [He displays several items to you]}{}{}{}{} {71}{I would like the scrolls of twelve first-level wizard spells.}{}{8}{}{80}{transfer_scrolls(npc,pc)} {72}{I would the necklace of prayer beads.}{}{8}{}{80}{npc.item_transfer_to_by_proto( pc, 6127)} {73}{I would like the large +1 shield.}{}{8}{}{80}{npc.item_transfer_to_by_proto( pc, 6050)} {74}{I would like the cloak of resistance +2.}{}{8}{}{80}{npc.item_transfer_to_by_proto( pc, 6086)} . . . {101}{[You gasp] Lord Grundwell, this reward is beyond all expectation! I am in awe. Thank you, thank you.}{}{8}{}{60}{} Now, then with that script... it means of course the Marshall and his companions have these items in there inventory... it's very easy to shut off the "{[exit]}" on line {61}{[exit]}{}{1}{}{0}{} in this encounter which sends the Marshall and his companions off the map... by changing it to "{E:}" they'll stick around thus allowing you to kick his butt and get the items afterward... or else if you prefer a blatant cheat you could put item 3014 (the medallion) in your start_equipment.mes file for one of your character classes but if you were going to do that you could have just put all the scrolls in that file - but I really don't like cheating - if I were to opt to cheat I'd do it by scripting it... more than likely by adding a few additional quests...
I'm bumping this thread because i feel the info is relevant to new players... once a year should be fine.... Kill those Evil bastards, and make the Temple your home! Happy gaming, everyone..
Hello This is my first post here ! Great forum for TOEE, really, I've learned a lot for it I've just installed it under ubuntu and it works good (except lag for sounds) Is it possible to list all the spell that cannot be learned from scrolls ? So that it could be easier to take the right spells while levelling
Awesome thread guys very glad to see the game still has fans however with so many scrolls out there there should be a list of the spells you cant find on scroll/spell books etc. since it would make things so much more convenient