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11-02-2009, 01:44 PM
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 | Super Moderator | | Join Date: Mar 2001 Location: The sun, the moon, and the stars.
Posts: 30,708
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Quote:
Originally Posted by Ragin Cajun It seems that you do NOT have to follow the Main Quest line religiously and that the game allows you the flexability to "look around" as it may be. What I can't figure out is if there are certain zones for certain levels or if the game "auto levels" the mobs and quests to be in line with your character. | Oblivion is a case of very drastic treasure leveling and monster scaling to your character. Hence the complaint, frequently heard, that there's little or no reason to go check out the various caves, forts, and ruins one finds, because nearly each one is like the others--and because they replenish monsters in a short period of time. One of the reasons I prefer Morrowind, though Oblivion with plenty of the right mods can be a fun experience. Quote: |
I then went to Anvil to get a contract. Second contract in with the three mobs in the shop (after hours) and they have now kicked my butt three times and I haven't made a dent in them.
| You might want to stick with the sewers and a nearby cave to level up a bit, just so you can find a bit better armor, and a decent weapon. Also, I strongly recommend you check out our sticky thread on Oblivion mods. There are some that reintroduce a measure (large or small) of variation in the scaling and leveling, others that add new quest systems, and some that create excellent companions. I'd urge you grab one of the last--especially Viconia, who has her own quest system, can be a strong asset at melee, ranged, or magic. (She can even learn spells from you.) Having a second fighter with you when you confront those mobs can be the difference between failure and success.
Incidentally, a great place to locate Oblivion mods (and Viconia in particular) is TES Nexus.
__________________ To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
Last edited by fable; 11-02-2009 at 01:48 PM.
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