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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > The Elder Scrolls III: Morrowind

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  #16 (permalink)  
Old 05-07-2002, 04:58 PM
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Join Date: May 2002
Location: Norway
Posts: 73
Very interesting I always wondered what the real point with Stickykeys was..now I found a purpose!! But I'm sure we could make bethsoft stick (hah!) a perm-walk key into the next patch if enough people ask for it. Hopefully some randomized quests would be there too.. Kinda boring to start over when you botch your character and do all the exact same quests all over again in the start..more like daggerfall perhaps..but not TOO much like daggerfall please.
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  #17 (permalink)  
Old 05-07-2002, 07:38 PM
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Join Date: Apr 2002
Location: Calgary
Posts: 10
...

Hmm. What OS is StickyKeys in? I have Win98.

I tried remapping to right mouse button but it's too weird in a fight with a character that has a fast weapon (like short-blade).

I found another way around it: create an item with +50 Speed and +50 Athletics. Then running becomes pretty short

--Lit
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  #18 (permalink)  
Old 05-08-2002, 12:20 AM
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Join Date: Apr 2002
Posts: 155
WOW, at what level can you create items like that? That sounds incredibly TOUGH
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