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Go Back   GameBanshee Forums > Forum Categories > Traditional RPGs > The Elder Scrolls III: Morrowind

View Poll Results: I mayhave to make this Tribunal dependant. Do you have it?
Yes 26 83.87%
No 4 12.90%
No, but I'd get it to run your mod and others 1 3.23%
Voters: 31. You may not vote on this poll

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  #121 (permalink)  
Old 08-19-2007, 12:49 PM
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In the original Tel Uvirith there is only an upper tower, lower tower and a dungeon. In Uvirith Awakes a vault is added to the dungeon as well as an Alchemy lab, a Dwemer Workshop, a lake, a mine and more. You have to work for most of it though.

Personally I like to set things out in the vault but I'll cram shelves and tables where I can. I'm not turning it into a furniture store though.
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  #122 (permalink)  
Old 08-19-2007, 12:51 PM
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Quote:
Originally Posted by Magelord648 View Post
In the original Tel Uvirith there is only an upper tower, lower tower and a dungeon. In Uvirith Awakes a vault is added to the dungeon as well as an Alchemy lab, a Dwemer Workshop, a lake, a mine and more. You have to work for most of it though.
What do you mean work for it? Are you refering to more quests?
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  #123 (permalink)  
Old 08-19-2007, 12:52 PM
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Quests and sometimes cold hard cash... with a quest!
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  #124 (permalink)  
Old 08-19-2007, 12:58 PM
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Well, now you've gone and got me interested. Tell me what I need to do here Magelord.
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  #125 (permalink)  
Old 08-19-2007, 01:18 PM
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Well you don't do much for now. Pop in and make suggestions every now and then on the current agenda and eagerly anticipate the release. (Should be around December at the latest.)
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  #126 (permalink)  
Old 08-19-2007, 01:22 PM
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Dang, I'm so impatient. But I trust you to make the wait worthwhile. Tonight I'll think it over and throw in some new ideas if I come up with any (you've got a lot covered already). I'm sure I can come up with something though. Hmm, maybe I can even write some dialouge. No promises though.
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  #127 (permalink)  
Old 08-19-2007, 04:53 PM
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So, I've been playing Morrowind for the past hour or so and thinking about your mod. And I was moving all my possesions to Tel Uvrith and was putting away my ingredients and something hit me. Why do I want to hide away my rubies, emeralds, and diamonds in a desk? I don't. I think that the sorter could be a rack holding different jars for plain ol' ingredients, but that it should also have an area where I can put my precious stones and such so I can look at them and remember how hard I worked to get them.
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  #128 (permalink)  
Old 08-19-2007, 05:50 PM
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Why not have an area in or near the dungeons with cages for some exotic animals? You could have werewolfs, ogrims, vampires, anything really. It could be like a mini arena and you could feed tresspassers to them! =D
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  #129 (permalink)  
Old 08-27-2007, 12:57 PM
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Originally Posted by Tsprengel View Post
Why not have an area in or near the dungeons with cages for some exotic animals? You could have "werewolf's, ogrims, vampires, anything really." It could be like a "mini arena" and you could feed trespassers to them! =D
If you ask me great idea, i believe if i remember correctly there's a jail with the mod. You can have outlaws in there and with the mini arena they could fight for there freedom. As well as have exotic creatures to go up against each other to see who would win. Sprengel's idea really got me thinking, has that ever been done? I think this would be great to have in the mod
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  #130 (permalink)  
Old 09-08-2007, 05:33 PM
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I just saw this forum, but... THIS IS THE COOLEST LOOKING MOD EVER!!!! I will download this soon as its out. If there is anything I can do to help, tell me. Just keep in mind, I am very new to modding, and not very good at it. Though, It would be easy for me to do simple monotonous stuff.
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  #131 (permalink)  
Old 09-12-2007, 03:14 PM
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Well I've been doing a bit of work and I decided to add easter eggs. They're quite powerful but in my opinion almost impossible to find unless searched for. I've left subtle clues but I was wondering what everyone else thought about the subject.
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  #132 (permalink)  
Old 09-12-2007, 03:19 PM
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A very nice touch. I always like the feeling that there's something hiding around, planned by a developer, that I probably won't find but could spend time and just might.
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  #133 (permalink)  
Old 09-14-2007, 07:19 PM
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sounds cool! I don't suppose you would say what kind they are.
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  #134 (permalink)  
Old 09-15-2007, 03:06 AM
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If I do they're not easter eggs.
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  #135 (permalink)  
Old 09-15-2007, 10:45 PM
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So how is it coming? It's killing me waiting for such an awesome mod.
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