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Go Back   GameBanshee Forums > Forum Categories > RPGs > The Elder Scrolls III: Morrowind

View Poll Results: I mayhave to make this Tribunal dependant. Do you have it?
Yes 26 83.87%
No 4 12.90%
No, but I'd get it to run your mod and others 1 3.23%
Voters: 31. You may not vote on this poll

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  #91 (permalink)  
Old 06-18-2007, 02:03 PM
Magelord648's Avatar
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What's that coming over the hill? Is it some screenshots?

Why yes it is. How exciting.

The ingredients room. There'll be a sorter of some kind on the table.
http://i70.photobucket.com/albums/i9...reenshot37.jpg

A dungeon shot
http://i70.photobucket.com/albums/i9...reenshot36.jpg

The study (By the end it'll hopefully have loads of great stuff)
http://i70.photobucket.com/albums/i9...reenshot35.jpg

The Tavern
http://i70.photobucket.com/albums/i9...reenshot34.jpg

Uvirith so far
http://i70.photobucket.com/albums/i9...reenshot33.jpg

Uvirith by night
http://i70.photobucket.com/albums/i9...reenshot32.jpg
http://i70.photobucket.com/albums/i9...reenshot31.jpg

This alchemist will be an Anis Seloth type (anyone fancy writing her some dialogue)
http://i70.photobucket.com/albums/i9...reenshot29.jpg

The smithy
http://i70.photobucket.com/albums/i9...reenshot30.jpg
http://i70.photobucket.com/albums/i9...reenshot28.jpg
http://i70.photobucket.com/albums/i9...reenshot27.jpg

Mercenary Companion
http://i70.photobucket.com/albums/i9...reenshot24.jpg
http://i70.photobucket.com/albums/i9...reenshot25.jpg

Uviriths not dead just sleeping
http://i70.photobucket.com/albums/i9...reenshot23.jpg

Now you've woke him up
http://i70.photobucket.com/albums/i9...reenshot20.jpg
http://i70.photobucket.com/albums/i9...reenshot21.jpg

Equipped with the robe and staff
http://i70.photobucket.com/albums/i9...reenshot22.jpg


I've had permission to integrate the inscription mod. Thanks Dope Hat Man!

By the way. Just to add some amazement. I'm only fourteen. Impressed?

And by the looks of it the Tribunal integration is not a problem.
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Last edited by Magelord648; 07-09-2007 at 02:16 PM.
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  #92 (permalink)  
Old 06-24-2007, 04:11 AM
Magelord648's Avatar
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I need people with some spare time to write me some dialogue so we don't end up with generic NPCs. It doesn't need to be in a plugin. Just some labelled responses in a text document are what I'm looking for. If you're interested PM me.
Thanks
Ml
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  #93 (permalink)  
Old 07-09-2007, 02:23 PM
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It's the Temple/Chapel!

http://i70.photobucket.com/albums/i9...enshot27-1.jpg - This has been overwritten by a lovely picture of some guars.
http://i70.photobucket.com/albums/i9...enshot28-1.jpg

Entrance to the priest's quarters
http://i70.photobucket.com/albums/i9...enshot29-1.jpg

This is probably the most unorthodox room I've ever made.
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Last edited by Magelord648; 02-09-2008 at 06:05 AM.
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  #94 (permalink)  
Old 07-17-2007, 12:09 PM
Magelord648's Avatar
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Is the interest in this fading? This is my 5th post in a row.
I've cleared up the photobucket a bit so some links won't work any more. I've only deleted pictures that have newer versions or things that I have abandoned.

More screenshots.

The underground lake
http://i70.photobucket.com/albums/i9...reenshot44.jpg
http://i70.photobucket.com/albums/i9...reenshot43.jpg
http://i70.photobucket.com/albums/i9...reenshot40.jpg

Entrance to the mines (from the lake)
http://i70.photobucket.com/albums/i9...reenshot42.jpg

The Dwemer workshop
http://i70.photobucket.com/albums/i9...reenshot39.jpg
http://i70.photobucket.com/albums/i9...reenshot38.jpg
http://i70.photobucket.com/albums/i9...enshot37-1.jpg
http://i70.photobucket.com/albums/i9...enshot35-1.jpg
http://i70.photobucket.com/albums/i9...enshot36-1.jpg
http://i70.photobucket.com/albums/i9...enshot34-1.jpg

The shrine
http://i70.photobucket.com/albums/i9...enshot33-1.jpg
http://i70.photobucket.com/albums/i9...enshot32-1.jpg

The Chapel
http://i70.photobucket.com/albums/i9...enshot30-1.jpg

Priest's quarters
http://i70.photobucket.com/albums/i9...enshot31-1.jpg
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  #95 (permalink)  
Old 07-17-2007, 12:17 PM
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Quote:
Originally Posted by Magelord648 View Post
Is the interest in this fading? This is my 5th post in a row.
I've cleared up the photobucket a bit so some links won't work any more. I've only deleted pictures that have newer versions or things that I have abandoned.
Interest not fading...we're just waiting on the finished product...
I know at least a few of us, that will try it out.
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  #96 (permalink)  
Old 07-17-2007, 01:37 PM
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I play on xbox, so this wont effect me, but how about fast travel? I use mark and recall for quests, and tel uvirith is in the middle of nowhere, so a stilt strider would be nice.
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  #97 (permalink)  
Old 07-17-2007, 03:09 PM
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There are screenshots with a silt strider. I'd of thought they'd be self explanatory.
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  #98 (permalink)  
Old 07-17-2007, 04:55 PM
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Quote:
Originally Posted by Magelord648 View Post
There are screenshots with a silt strider. I'd of thought they'd be self explanatory.
Were to me. But then, some people don't bother looking at screens for detail--or at all.
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  #99 (permalink)  
Old 07-17-2007, 05:15 PM
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Quote:
Is the interest in this fading? This is my 5th post in a row.
I can't speak for anyone else here, but for me personally, my interest hasn't faded at all. It's simply a matter of real life generally taking precedence at the moment, and the fact that I'm not playing MW right now, so I'm less engaged with the game.
And as Bluesky said, it's also about waiting for the finished product
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  #100 (permalink)  
Old 07-17-2007, 10:48 PM
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well if you can find a way to get morrowind to work on mac i'll get your mod like a snap. it's every thing thats missing from the orignal stronghold. (maybe you could do the other 2?)
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  #101 (permalink)  
Old 07-18-2007, 12:50 AM
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Quote:
Originally Posted by AmpaSand View Post
well if you can find a way to get morrowind to work on mac i'll get your mod like a snap. it's every thing thats missing from the orignal stronghold. (maybe you could do the other 2?)
If you have the new mac version.

Apple - Boot Camp

Back on topic though. It's good to know the interest's still there. It'd be a shame if no one wanted to use it.
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Last edited by Magelord648; 07-18-2007 at 12:53 AM.
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  #102 (permalink)  
Old 07-19-2007, 09:09 AM
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Dude, i think your expansion for the tel Uvirith is awesome, I love the new staff and robes, i like the out doors, how you added the grass, my favorite thing about the whole thing is when u get Uvirith's staff and robes, and i think it would be cool if you can have like a jail and actually have prisoners were you can let them get out of jail and go steal, or go kill someone, or make them follow you as slaves.
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  #103 (permalink)  
Old 07-19-2007, 04:14 PM
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I've been working on the Guards' quarters. Screenshots coming soon but so far they contain;

Beds, Animated training dummies, Two prison cells (I will make a quest for the player to fill at least one. The emptied house will be then moved into by new NPC(s)), The offices for the guy in charge.

It's looking pretty good. Is it me or does some of my interior work seem very unique?
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  #104 (permalink)  
Old 07-19-2007, 04:22 PM
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It does look very unique....I plan to get Morrowind for the computer in the coming months, but in the mean time I'm reading up on how to mod because I'm interested in doing it....speaking of which are you able to create a mod, without having the game, and 1 question is Tel Uvirith hard, if so have like a chest or behind him with like 100 000 septims and you need Uviriths key to open it
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  #105 (permalink)  
Old 07-20-2007, 12:10 AM
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Quote:
Originally Posted by Aylied_King View Post
I'm reading up on how to mod because I'm interested in doing it....speaking of which are you able to create a mod, without having the game,
No you cannot make a mod without the game. Also modding is hard and you need experience with some pretty advanced computer skills if you plan to make anything decent. Most of the simple projects have been taken.

Quote:
and 1 question is Tel Uvirith hard, if so have like a chest or behind him with like 100 000 septims and you need Uviriths key to open it
Yes he is hard. Why would I give away 100 000 septims? You get a staff and a robe. In my opinion chests are cheesy and in constructive. "Instead of making an item hard to get why not just lock it in a chest?" Fortunately it doesn't work like that.
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